
Playing Columbine
“A polarizing game, a deadly shooting, a widespread protest. For the first time, it all comes together.”
Synopsis
Chronicles the history of the game "Super Columbine Massacre RPG!." The film traces back the 16-bit role-playing game to its inception, through the 2006 shooting at Dawson College in which the game was singled out by the media as a "murder simulator" that "trained" the shooter, and finally the game's removal from the list of finalists at the Slamdance 2007 Guerrilla Gamemaker Competition - prompting half the entries and a sponsor to pull out of the festival in protest. Written by tolka
Credits
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How many hands made this film
The scale of the collaboration
Principal cast & crew: 13
These are the principals we have on file — the full crew ran to the hundreds. Every film this size was made by far more hands than any credits list ever names.
Why a floor?
This is a minimum, not a total. We only count the credits we’ve captured so far, and coverage is uneven — a blockbuster might show a few hundred names while another of the same size shows a couple dozen. The real crews all ran into the thousands. The number here only grows as full credits are enriched — so we frame it as a floor, never a headcount.
Craft leads on file
Edited by Danny LedonneScored by Cory Antiel
Box Office
2008 · Box office
Produced on a $12K budget
Production budget
$12K
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Cast & Crew
13 unique people credited
Top billed cast
Albert Art
as Self - Games Journalist
Peter Baxter
as Self
Ian Bernard
as Self - Free Talk Live Radio Host
Ian Bogost
as Professor
Richard Castaldo
as Self - Columbine High School Graduate
Jenova Chen
as Self - Game Designer
Stephen Colbert
as Self
Greg Costikyan
as Self - Games Publisher
Kevin Dinovis
as Self - Filmmaker and Slamdance Alum
Patrick Dugan
as Self - Game Designer
Directors
1Producers
1Other crew
3Parents Guide
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