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Poster for Us and the Game Industry
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Released
2013 · FILM

Us and the Game Industry

The new art of video game design.

Directed by
Documentary

Synopsis

This film follows several independent game developers (Jason Rohrer, thatgamecompany, Douglas Wilson, Zach Gage, Aledander Bruce) examining why they make digital games. The film delves into their creativity and explores some of their thinking and design strategies. Game developers operate in terrain that demands both programming logic and aesthetic quality. The work is hard, however that's what they want to do. The film explores how the developers go deeper into the notion of entertainment and discovery.

Credits

Editor
Director of Photography

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How many hands made this film

The scale of the collaboration

Principal cast & crew: 3

These are the principals we have on file — the full crew ran to the hundreds. Every film this size was made by far more hands than any credits list ever names.

Why a floor?

This is a minimum, not a total. We only count the credits we’ve captured so far, and coverage is uneven — a blockbuster might show a few hundred names while another of the same size shows a couple dozen. The real crews all ran into the thousands. The number here only grows as full credits are enriched — so we frame it as a floor, never a headcount.

Craft leads on file

Edited by Kat BlairShot by Clay Westervelt

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