Cardcaptor Sakura
A brave elementary student discovers she wields magic and must capture a scattered deck of powerful cards before their unleashed forces threaten to plunge the world into chaos.
Sakura Kinomoto is an elementary school student who gains magical abilities after unintentionally releasing a collection of magical cards that had been sealed in a book for many years. She is then given the responsibility of recovering the cards to prevent a potential disaster from occurring.
Seasons & Episodes
- 1.01Sakura and the Mysterious Magic BookApr 7, 1998Rate

Sakura Kinomoto, a young student in Tokyo, discovers a mysterious glowing book in her family's basement, which contains a deck of magical cards. When she accidentally releases one of the cards, she is approached by the creature Cerberus, who names her the new "Cardcaptor" and gives her a magical Sealing Wand. Despite her initial reluctance, Sakura quickly adapts, using her natural talent and quick thinking to capture the Fly Card.
- 1.02Sakura's Wonderful FriendApr 14, 1998Rate

Tomoyo discovers Sakura's secret and meets Cerberus, who explains the Clow Cards and Sakura's role as their captor, earning the nickname "Kero-chan." Later, Sakura uses the Windy card to capture The Shadow after it causes chaos at school, with Kero convincing her to investigate at night. With Tomoyo's encouragement, Sakura begins to accept her responsibilities as a Cardcaptor.
- 1.03Sakura's Heart-throbbing First DateApr 21, 1998Rate

Sakura and her classmates visit an aquarium, where a penguin show takes an unexpected turn when a mysterious force pulls the trainer into the water, only for Sakura's brother, Toya, to rescue them. Later, Sakura receives a mobile phone from Tomoyo and encounters Yukito, who invites her to a cafe where Toya is working. During their visit, the Sakura Card Watery causes a flood, forcing Sakura to use strategy and a clue from Yukito to trap the card in a freezer.
- 1.04Sakura's Exhausting SundayApr 28, 1998Rate

While cleaning, Sakura discovers two inactive Clow Cards, The Wood and The Rain, which unexpectedly activate during an errand, causing a jungle to grow inside her home. She successfully captures The Rain with The Watery, and The Wood surrenders willingly, though Sakura learns that true control over a card requires her to sign her name on it.
- 1.05Sakura and the Panda and the Cute StoreMay 5, 1998Rate

Sakura and her friends help Maki Matsumoto, a new shop owner, with strange occurrences at her stuffed doll store, Twin Bells. After a stuffed panda mysteriously disappears and reappears in the shop, Sakura and Kero discover The Jump, a creature that absorbs stuffed animals. At Penguin Park, The Jump grows large but is defeated when it falls and is captured by Sakura.
- 1.06Sakura and Her Mother's MemoryMay 12, 1998Rate

Naoko shares a frightening tale about a mysterious light she encountered in the woods, prompting Sakura and her friends to investigate after school. When they encounter the light themselves, each sees a different terrifying figure emerging from it, causing them to flee in fear. Sakura, suspecting it might be a magical card rather than a ghost, returns at night and follows the light to a cliff, where it appears as the image of her deceased mother, Nadeshiko. Though initially overjoyed, Sakura walks off the cliff but is saved by an unseen force and caught by Yukito. After further investigation, she realizes the entity is not her mother, but the magical card The Illusion.
- 1.07Sakura's First Challenge as a Thief!?May 19, 1998Rate

While visiting an art museum, Sakura notices a boy trying to alter a painting, and Kero suspects the Clow Card The Silent is involved. Later, Sakura and Kero return to the museum at night to find the boy, Yūki Tachibana, who reveals his goal to restore a painting obscured by the Clow Card. After several failed attempts to capture it, Sakura uses The Shadow to capture The Silent from a distance, revealing Yūki to be a girl. A mysterious figure in an unusual outfit appears at the end, hinting at the presence of another Clow Card.
- 1.08Sakura's Rival Appears!Jun 2, 1998Rate

Sakura experiences a recurring dream involving a boy in Chinese clothing with a sword, which Cerberus and Yukito suggest may be prophetic. A new student, Syaoran Li from Hong Kong, arrives and immediately confronts Sakura, demanding the Clow Cards. During a storm with lightning but no rain, Syaoran reveals his magical abilities and assists Sakura in capturing the Thunder card, though his harsh demeanor leaves her feeling distressed.
- 1.09Sakura and the Mysterious BroachJun 9, 1998Rate

Sakura feels dejected after comparing herself to the confident and skilled Syaoran, so Rika and Tomoyo take her shopping to lift her spirits. At Sakura's home, Rika's new brooch is possessed by The Sword, which attacks Sakura, but Syaoran intervenes and helps her capture it. Later, Sakura misunderstands Syaoran's gesture of giving Yukito sweets, until Tomoyo clarifies that Syaoran is interested in Yukito just as Sakura is.
- 1.10Sakura and the Flowery Athletics MeetJun 16, 1998Rate

Sakura's school holds a Sports Day, where family members attend to support the students. Sakura meets Tomoyo's mother, Sonomi Daidōji, who reveals a complicated family history with Sakura's father, Fujitaka. During a parent race, a mysterious shower of flower petals occurs, leading Sakura to discover the Clow Card known as The Flower.
- 1.11Sakura, Tomoyo and the Big HouseJun 23, 1998Rate

Sakura visits Tomoyo's luxurious mansion for the first time, where she is introduced to Tomoyo's family and their staff. During the visit, Tomoyo gives Sakura a mysterious box that Kero identifies as being protected by a Clow Card. Sakura successfully captures the Shield card and discovers sentimental items from her past inside.
- 1.12Sakura's Endless DayJun 30, 1998Rate

Sakura, Kero, and Syaoran discover they are trapped in a time loop where the day repeats endlessly, while no one else seems to notice. They must work together to identify and capture the Clow Card responsible for manipulating time.
- 1.13Sakura and the Elephant's Strength ContestJul 7, 1998Rate

During a class field trip to the zoo, Sakura and her classmates observe the elephants when a mysterious force begins breaking open animal enclosures. Kero suspects a Clow Card is responsible, and Sakura confronts the invisible Power Card, which is tormenting the animals. With the help of Syaoran's Time Card, Sakura outsmarts the Power Card by winning a game of tug-of-war.
- 1.14Sakura, Touya and CinderellaJul 14, 1998Rate

Sakura attends the high school culture festival with Tomoyo and Syaoran, where they watch a play performed by Yukito and Toya's class. A mysterious mist invades the auditorium, causing chaos and putting Toya and another student, Yoko, in danger. Sakura and Syaoran work together to contain the mist, using the Shadow and Wind cards to restore order.
- 1.15Sakura and Kero's Big FightJul 21, 1998Rate

Syaoran successfully captures the second Clow Card, the Storm. Tension between Kero and Sakura over Syaoran escalates, leading to conflict after Kero causes chaos by building a room inside Sakura's desk drawer. While Sakura is at school, Kero consumes alcohol-laced chocolate, becomes intoxicated, and wanders outside, eventually finding himself with a girl named Akane who longs to fly to see her father. After Sakura rescues Kero and helps Akane with the Float card, she reorganizes her desk drawer to serve as Kero's new room as a gesture of reconciliation.
- 1.16Sakura and the Rainbow of MemoriesAug 4, 1998Rate

Sakura and her family, along with Yukito, spend a vacation in the countryside, where Sakura meets the elderly owner of a nearby mansion. The two grow close, and he shares memories of his late granddaughter, giving Sakura some of her belongings. As the vacation ends, Sakura gives him a rainbow as a farewell, and it is later revealed that the old man is Sakura's great-grandfather and the father of Nadeshiko and Sonomi.
- 1.17Sakura's Scary Courage TestAug 11, 1998Rate

Sakura and her classmates go on a beach trip, where Naoko's scary story prompts Sakura to run to the teacher's lodging, only to be found by Syaoran, who senses something unusual in a nearby cave. The next night, a test of courage requires students to enter the cave and place a candle at a shrine, but Sakura's friends begin to vanish. Syaoran helps Sakura capture the Erase card despite his own fading presence and declines her offer to give him the card.
- 1.18Sakura, Yukito and the Summer FestivalAug 18, 1998Rate

Sakura and her friends attend a festival, where she and Yukito discover glowing lights falling from a tree like snow, reminiscent of a dream Sakura had the previous night. Just as Sakura is about to speak to Yukito, their friends interrupt, and later, while the group gets snow cones, Sakura captures The Glow.
- 1.19Sakura and the Summer Vacation HomeworkSep 1, 1998Rate

As summer ends, Sakura struggles to finish her homework and teams up with her brother and Kero to complete a book report. At the library, she and Tomoyo encounter Syaoran, who initially refuses to work with them due to a fortune-telling warning. When the needed book mysteriously moves around the library, they discover it has been enchanted by the Move card, forcing Sakura to use her magical intuition to capture it. After retrieving the card and the book, Sakura and Syaoran fall into a river, leading to an unexpected visit at Syaoran's home, where a surprising Chinese girl suddenly appears.
- 1.20Sakura and the Fighting Exchange StudentSep 8, 1998Rate

Syaoran appears pale and worn when Meiling unexpectedly arrives, revealing herself as his Hong Kong-based cousin and fiancée. She claims to have come because she missed him, though she is dismissive of his mission to retrieve the Clow Cards. After he reaffirms his commitment to the task, Meiling announces her intention to assist him in order to hasten his return home.
- 1.21Sakura's Long MarathonSep 16, 1998Rate

During a school race, Meiling and Syaoran aim to maintain their signature "One-Two Finish." As they and Sakura sprint, the Loop card creates a trap that causes them to run in circles. Sakura uses the Sword card to break free, and Syaoran helps Meiling finish the race despite her injured ankle, with Sakura joining them at the end.
- 1.22Sakura and Her Kind FatherSep 23, 1998Rate

Sakura and her brother take on household chores to help their father prepare for an important presentation. While Sakura delivers a snack to him at the university, the Sleep Card appears, causing everyone to fall asleep, but she captures it with the help of Windy. Despite accidentally damaging her father's laptop, Sakura is forgiven and becomes his temporary assistant, helping them finish the presentation.
- 1.23Sakura, Tomoyo and the Wonderful SongSep 30, 1998Rate

A rumor of a ghostly voice in the elementary school's music room sparks concern for Sakura, who suspects a Clow Card may be involved. Yukito and Toya accompany her to investigate, and they are joined by Syaoran and Meilin. After Meilin accidentally causes the mysterious voice to vanish, they learn it is connected to the Clow Card "Song," and they follow its sound to the stairs in pursuit.
- 1.24Sakura's Mini Great AdventureOct 6, 1998Rate

Sakura accidentally comes into contact with the Little Card, causing her and her magic to shrink. As Tomoyo and Kero search for her, Sakura encounters various obstacles before being found and restored to normal size with Kero's help. In the end, the Little Card is sealed, and the group enjoys a dessert, with Kero using the card to eat a large slice of cake.
- 1.25Sakura and Another SakuraOct 13, 1998Rate

Sakura encounters a mysterious woman the day before learning she will be replaced by her as a substitute math teacher at school. With Syaoran warning of the woman's magical power, Sakura and Tomoyo visit a shrine where they are joined by Meilin and Syaoran before being transported into a shifting labyrinth by the Maze card. After several failed escape attempts and Meilin being separated, they are reunited and escape with the help of the substitute teacher, who assists in capturing the Clow Card before giving it to Sakura.
- 1.26Sakura and the Wonderful TeacherOct 20, 1998Rate

Sakura encounters a mysterious woman, later revealed to be her substitute math teacher, Ms. Mizuki. With the help of Syaoran and Tomoyo, Sakura investigates Ms. Mizuki's magical abilities and later confronts her in a labyrinth created by the Maze card. After a series of failed escape attempts and Meilin becoming separated, they are aided by Ms. Mizuki in escaping and retrieving the Clow Card, which she then gives to Sakura.
- 1.27Sakura and the Shrine of MemoriesOct 27, 1998Rate
Sakura recalls a dream of a mysterious figure on Tokyo Tower and visits the shrine where the Maze card was captured, meeting Ms. Mizuki. While helping her clean, she and Yukito learn that Toya had a past connection with Ms. Mizuki. Later, Syaoran arrives searching for the Return card, and after a tense moment involving time travel, Sakura is sent to the past, witnessing a romantic history between Toya and Ms. Mizuki before returning to the present with Syaoran's help and capturing the Return card.
- 1.28Sakura and the Incantation CardsNov 3, 1998Rate

Sakura's friend passes a physical education test after making a jump, leading Sakura and her friends to suspect the "Jump" card was responsible. They discover the cards were purchased at Twin Bells and learn one of them is a real Clow card. With Syaoran's help, Sakura and Tomoyo track down the buyer, Meiling, who initially refuses to return the card but eventually does so after an accident involving the Shot card.
- 1.29Sakura's Sweet CookingNov 10, 1998Rate

Sakura prepares for a home-economics class by practicing with her father, while her classmates choose their cake recipes. On the day of the class, their cakes turn out overly sweet, prompting a second attempt with better results—except for Meilin's, which is too hard. Meanwhile, Sakura and Syaoran detect and capture the Sweet Clow Card, which had been transforming the room into sweets.
- 1.30Sakura and the Injured CardNov 17, 1998Rate

Sakura's friend Rei accidentally finds the Dash card after an unsuccessful capture attempt, and the card enchants Rei to increase her speed in gratitude. Although Sakura hesitates to recapture it due to guilt, Syaoran successfully captures Dash after weakening it, and later helps Rei win a track tournament through an illusion, allowing her to succeed without magic.
- 1.31Sakura and the Nameless BookNov 24, 1998Rate

Naoko, a classmate and friend of Sakura, purchases an untitled book from a bookstore that brings her written words to life. When Sakura discovers the newly released Create card, she uses the Big card to grow in size and seals away a dragon created from the book's magic.
- 1.32Sakura, Kero, Shaoran and ...Dec 1, 1998Rate

While attempting to capture the CHANGE Card, Kero and Syaoran are both touched by its animal-like form, causing them to switch bodies. Kero struggles to pass as Syaoran throughout the day, while Syaoran deals with Kero's body. The situation is resolved when Sakura uses the CHANGE Card to return them to their original forms.
- 1.33Sakura's Cold Ice SkatingDec 15, 1998Rate

During a school field trip to an ice skating rink, Sakura's class is affected by the Freeze card, which causes dangerously cold temperatures and begins to encase people in ice. Sakura, Syaoran, and Ms. McKenzie, who was hiding, use their magical abilities to resist the freezing effects. With Syaoran's help, Sakura captures the Freeze card, and Syaoran becomes its master by devising a plan to lure it out of the rink.
- 1.34Sakura and Yukito and the Daytime MoonDec 22, 1998Rate

Sakura and Yukito compete as a team in a quiz tournament, reaching the final question before receiving a warning about the full moon. Later, while in the forest, Sakura suddenly loses consciousness and nearly falls off a cliff, but Yukito saves her, sustaining an injury to his leg in the process.
- 1.35Sakura's Wonderful ChristmasDec 29, 1998Rate
As Christmas and Yukito's birthday approach, Sakura seeks gift ideas from Meilin, who suggests that thoughtful intent matters most. Sakura takes Yukito to an amusement park using tickets from Chiharu, while Tomoyo and Kero secretly follow to document the outing. During their visit, the Firey card appears, leading to a battle where Sakura combines Watery and Windy to capture it, and later gives Yukito a doll of himself as a gift.
Sign in to rate, log, or skip individual seasons & episodes.
Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew
7 unique people credited
Top billed cast
Technical specs
No technical specs (aspect ratio, sound mix, cameras…) documented yet. Know it? Add it →
Awards
No awards or nominations listed yet. Know it? Add it →
Connections
No connections (sequels, references, remakes…) mapped yet. Know it? Add it →
Soundtrack
No soundtrack documented yet. Know it? Add it →
Filming locations
No filming locations documented yet. Know it? Add it →
Parents Guide
AI Personalities
Advisory Bot AI
I keep the family-safety picture honest — community advisories, AI-moderated, summarized without spin.
Ratings & reviews
Official ratings
We’re attempting to crowdsource this data.
Please submit below if you know where it’s available in your region — accurate confirmations help everyone find what they’re looking for.
Where to watch
Live · bot-verified- Paramount+Stream
Gallery
Add imageNo community images for Cardcaptor Sakura yet
Add a still, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Stills, promotional art, storyboards — community-curated images and reference material for this series.
Did you or a loved one work on Cardcaptor Sakura?
Every stage matters — pitch decks and treatments from development, location scouts and table-reads from pre-production, set photos and crew anecdotes from production, edit-bay notes from post, and press kits, festival memories, or marketing ephemera from distribution. Any moment that didn't make the press tour, any document or photograph that's been sitting in a box — please share it so it's not lost to time.
We particularly welcome contributions from writers, producers, cast, crew, festival programmers, distributors, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute scripts, stills, photos, or behind-the-scenes stories.
Be the first to share something on Cardcaptor Sakura.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Memorable quotes
Browse all →No quotes logged for Cardcaptor Sakura yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
Trailers
CARDCAPTOR SAKURA - Official Trailer
The conversation
Loading the conversation…
Comments (0)
on Cardcaptor SakuraNo comments yet. Be the first to share what you think.
Edit history
Loading edit history…

