Skip to main content
Filmarian
All TV
Poster for Crash Course Games
Sign in to rateBe the first to rate
+ write a review
Released
2016 · TV SERIES

Crash Course Games

Released
2016
Seasons
1 season
DocumentaryHistory

Credits

Related titles

No curated related titles yet. Use the edit affordance to add "More from this director", "Same franchise", or "Adaptation source material" entries — every change goes through the wiki review queue.

Welcome to Crash Course Games! In this series our host Andre Meadows is going to discuss the history and science of games. We’re going to talk about video games of course, but also board games, role playing games, card games, even sports! But before we get ahead of ourselves we are going to look at what a game actually is, who is playing these games, and what they are doing to us. It turns out these answers aren’t as obvious as they would seem, but one thing is definitely clear: games make up a huge portion of most peoples’ lives, and we think that can be a great thing!

Seasons & Episodes

Season 132 episodes

  1. 1.01What Is a Game?Rate
  2. 1.02Ancient GamesRate
  3. 1.03Dawn of Video GamesRate
  4. 1.04AtariRate
  5. 1.05The first home consolesRate
  6. 1.06Video Game Crash of 1983Rate
  7. 1.07NintendoRate
  8. 1.08SegaRate
  9. 1.09PlaystationRate
  10. 1.10MicrosoftRate
  11. 1.11Casual GamingRate
  12. 1.12MMORPG'sRate
  13. 1.13Outtakes No. 1Rate
  14. 1.14Card GamesRate
  15. 1.15Board GamesRate
  16. 1.16Educational GamesRate
  17. 1.17Psychology of GamingRate
  18. 1.18SportsRate
  19. 1.19RPG'sRate
  20. 1.20Game DesignRate
  21. 1.21PC GamingRate
  22. 1.22Outtakes No. 2Rate
  23. 1.23The future of VRRate
  24. 1.24Open World GamesRate
  25. 1.25HandheldsRate
  26. 1.26Input DevicesRate
  27. 1.27Game ShowsRate
  28. 1.28L.A.R.P.Rate
  29. 1.29GamblingRate
  30. 1.30PokémonRate
  31. 1.31Future of GamingRate
  32. 1.32Outtakes No. 3Rate

Sign in to rate, log, or skip individual seasons & episodes.

Community tags

Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).