Three young girls—Hikaru, Umi, and Fuu—are transported to a magical world called Cephiro during a field trip to Tokyo Tower. They are greeted by Master Mage Clef, who explains that they have been summoned to become the Legendary Magic Knights and save Cephiro. The girls are reluctant, as they only want to return home. Clef informs them that they must seek out the three Rune Gods to help them in their fight. He bestows armor and magical powers upon each of them. They learn from Clef that High Priest Zagato has kidnapped the Pillar of Cephiro, Princess Emeraude. The Pillar of Cephiro is responsible for keeping the world alive and in balance through her prayers. Without Princess Emeraude, Cephiro will fall into ruin. Hikaru, Umi, and Fuu must fight off Zagato's henchmen and find the Rune Gods if they ever want to return home. They soon discover that friendship and loyalty are the only things they can rely on in the crumbling Cephiro.
Seasons & Episodes
- 1.01The Birth of the Legendary Magic KnightsOct 17, 1994Rate

During a field trip to Tokyo Tower, three eighth-grade girls—Hikaru, Umi, and Fuu—from different schools are mysteriously transported to a fantasy world called Cephiro. There, they meet a wizard named Clef, who tells them that Princess Emeraude, the ruler of Cephiro, has been imprisoned by her guard, Zagato, and explains that they may be the Legendary Magic Knights chosen to save her and their world.
- 1.02Presea, the Master Smith in the Forest of SilenceOct 24, 1994Rate

Guided by Clef's cryptic advice, the group arrives at the Silent Forest and is deposited there by a large griffin-like creature. They contemplate how to enter a walled mansion-like structure that has no visible doors.
- 1.03Ferio, the Handsome, Mysterious SwordsmanOct 31, 1994Rate

While traveling to Eterna Lake, the group encounters a man named Ferrio, who helps them when they are attacked by a mysterious monster.
- 1.04Alcyone, the Vengful SorceressNov 7, 1994Rate

The girls stumble upon what appears to be an abandoned village, only to be ensnared in a net and discovered by its hidden inhabitants, who have been evading monstrous creatures that have corrupted their land.
- 1.05Escudo, the Legenday OreNov 14, 1994Rate

Alcyone approaches Zagato, requesting a second opportunity to defeat the Magic Knights, claiming she has developed a new plan.
- 1.06Lives at Stake - Presea's WeaponsNov 21, 1994Rate

Ascot dispatches a worm-like creature to attack and eliminate the Magic Knights. Meanwhile, he chooses to rest, confident that the creature will carry out the task on its own.
- 1.07Ferio in Desperation - A Romance in the DesertNov 28, 1994Rate

Clef warns the girls that each earthquake in Cephiro signifies the kingdom's gradual collapse, and if it falls entirely, they will be unable to return to their original world.
- 1.08The Terrible Trap of Summoner AscotDec 5, 1994Rate

Hikaru takes in an unusual creature, naming it Hikaru after her dog. It is later revealed that the creature, referred to as "Hikari," is a being that Ascot had been training.
- 1.09The Magic Knights' Greatest CrisisDec 12, 1994Rate

Alycone deceives Ascot into releasing her from a magical barrier. In exchange, she offers to empower one of his monsters with the ability to defeat the Magic Knights.
- 1.10Revival of Selece, the Legendary Rune-GodJan 9, 1995Rate

The group arrives at a lake where Mokona discovers a Machine submerged beneath the water. With Mokona's help, they descend into the lake and find a breathable area underneath.
- 1.11The Legend of the Rune-God - In a World Called CephiroJan 16, 1995Rate

The girls travel to a floating mountain they previously saw, where Princess Emeraude is imprisoned in a castle. As they near their destination, they are attacked by Zagato but rescued by Princess Emeraude herself.
- 1.12The Fearsome Illusionist CaldinaJan 23, 1995Rate

While traveling, the girls are directed by Mokona to ascend, where they learn of a Machine located within one of the floating mountains.
- 1.13The Most Valuable Thing in This WorldJan 30, 1995Rate

Caldina becomes determined to kill the girls in order to claim a large sum of money from Zagato, while Ascot, no longer interested in the reward, attempts to dissuade her from carrying out the attack.
- 1.14Hikaru, Umi, and Fuu's Unyielding WishFeb 6, 1995Rate

Following a battle with a powerful creature, the girls learn that Mokona can display the realm of Cephiro, revealing that they must travel to the sky to locate the other Machine and determine their current position.
- 1.15The Second Rune-God Windam, the Lord of the SkiesFeb 13, 1995Rate

Innova requests that Zagato take his turn in the deadly game targeting the girls, and he accepts her challenge.
- 1.16A Powerful Foe! Lafarga the SwordmasterFeb 20, 1995Rate

Zagato reveals to Princess Emeraude that he is manipulating one of her elite swordsmen to carry out an attack against the girls. Despite her pleas for him to stop, Zagato remains unmoved.
- 1.17The Truth About Inouva and the Return of MemoriesFeb 27, 1995Rate

Innova pleads with Zagato for a second time to restore him to his original form. Zagato agrees, but Innova transforms into a wolf-like beast and pursues the girls.
- 1.18The Last Rune-God: Rayearth, the Lord of FireMar 6, 1995Rate

Alcyone observes Zagato conversing with Emeraude and begins to question his intentions, realizing he is not physically harming her but rather provoking her through words. She starts to doubt the true nature of Zagato's actions regarding Princess Emeraude's situation.
- 1.19Showdown! The Magic Knights Versus ZagatoMar 13, 1995Rate

The group begins their journey toward a floating mountain in the sky, reflecting on both joyful and difficult moments they've shared. Along the way, they receive a message from Princess Emeraude, who asks for their help in fulfilling her wish and saving the kingdom of Cepiro.
- 1.20The Unbelievable Truth About the Legendary Magic KnightsMar 13, 1995Rate
The group arrives at the castle, where they encounter a girl who appears to be Princess Emeraude.
- 2.01A Departure and New TiesApr 10, 1995Rate

Hikaru, Umi, and Fuu, having been reunited with their families, find themselves longing for each other and make a promise to meet at Tokyo Tower. They are suddenly transported back to the magical world of Cephiro by a mysterious light, where they are greeted by Mokona and Clef.
- 2.02Cephiro and the Three CountriesApr 17, 1995Rate

With the loss of its Pillar, Princess Emeraude, the kingdom of Cephiro faces invasion from Autozam, Chizeta, and Fahren. Although Clef wishes to keep the girls out of the conflict, Hikaru, Umi, and Fuu decide to get involved on their own.
- 2.03Autozam's Invasion and LantisApr 24, 1995Rate

Ferio introduces himself as Princess Emeraude's younger brother upon the girls' return to the castle. They reunite with their friends Caldina, Lafarga, and Ascot, and meet Lantis, High Priest Zagato's younger brother, who has recently come back from Autozam.
- 2.04Magic Knights and the Battleship NSXMay 1, 1995Rate

Umi visits Clef at night to apologize for her initial reluctance to become a Magic Knight. Meanwhile, Fuu speaks with Ferio about Princess Emeraude, and Hikaru, troubled by a nightmare, wanders the castle and encounters Lantis comforting Mira. The threat returns as Autozam's battleship NSX appears above the Sephiro Castle.
- 2.05Hikaru and Nova in the DreamMay 8, 1995Rate

Hikaru and her team set out to investigate the NSX, only to encounter Alcyone, who attacks them. Hikaru attempts to persuade Alcyone to join their cause, but the situation takes a strange turn when Alcyone's behavior changes and she begins speaking in a voice reminiscent of Hikaru's nightmares.
- 2.06The Magic Knights and Aska of FahrenMay 22, 1995Rate

Hikaru, Umi, and Fuu question Eagle about Autozam's invasion of Cephiro when a colossal metallic dragon appears—an introduction to Dome, Fahren's mobile fortress commanded by First Princess Aska, who seeks to become Cephiro's Pillar. The girls pursue Eagle's FTO as it heads to investigate Dome.
- 2.07The Secret of the Pillar of CephiroJun 5, 1995Rate

As Cephiro continues to decline, the magical guardians seek a new Pillar to save their world. Clef reveals Princess Emeraude's crown, explaining that only someone truly worthy will be able to touch it and become the next Pillar.
- 2.08Hikaru and Lantis' Dangerous JourneyJun 12, 1995Rate

Hikaru and Lantis travel through a barren wasteland in search of a new Pillar, facing increasingly powerful monsters. When Eagle attacks and captures Hikaru, Lantis is forced to confront Alcyone to continue the rescue.
- 2.09Eagle and a Captive HikaruJun 19, 1995Rate

Umi and Fuu sense that Hikaru is in danger and quickly depart in their Run Gods to rescue her. Hikaru awakens from a dream involving Nova and discovers she is on the Autozam battleship NSX. She is brought before Eagle, who reveals Autozam's reasons for invading Cephiro.
- 2.10Nova and Regalia, Rune-God of the DevilJun 26, 1995Rate

Hikaru faces a relentless attack from Nova, who claims to be her destined killer. As Umi and Fuu arrive to help, all three Rune-Gods are pulled into an alternate dimension created by Nova, where they encounter the enigmatic Debonair.
- 2.11Chizeta's Mobile Fortress and a Powerless HikaruJul 3, 1995Rate

Hikaru returns to the castle but is unable to summon her Rune-God due to her broken sword. Meanwhile, Clef and his group capture Alcyone, whose cryptic remarks deepen Clef's concerns. The mobile fortress Bravada arrives in Cephiro, bringing with it the two princesses, Tarta and Tatra.
- 2.12Umi and Fuu and Fahren and ChizetaJul 10, 1995Rate

Umi and Fuu investigate in Chizeta without Hikaru and face its guardian spirits. Meanwhile, Aska returns to Cephiro for a rematch, attempting to stop the Djinn from capturing the two Rune-gods.
- 2.13Hikaru's Wish and Presea's SecretJul 17, 1995Rate

Hikaru is overwhelmed with despair after being unable to rescue her captured friends, and Presea resolves to restore a shattered sword to help. Nova emerges in Hikaru's mind, blaming Emeraude for all her struggles, which begins to pull Hikaru into inner turmoil.
- 2.14Hikaru and Friendships Torn ApartJul 24, 1995Rate

Nova manipulates Hikaru by twisting her memories of Umi and Fuu, exploiting her emotions toward Lantis to undermine her resolve. As Hikaru's fears and uncertainties grow, she becomes increasingly consumed by darkness. Presea may be the only one who can help her find her way back.
- 2.15Umi and the Ambition of Tarta and TatraJul 31, 1995Rate

Umi is captured and imprisoned in a cage after being dressed in a Chizeta uniform aboard the mobile fortress Bravada. Witnessing this, Princess Tarta becomes enraged and confronts Umi in a duel.
- 2.16Fuu versus Aska! The Life or Death Archery MatchAug 7, 1995Rate

Fuu, captured and brought before Aska in the Dome of Fahren, is asked by Aska to give her a Rune-God after learning they are still alive. When Fuu refuses, Aska insists, leading Fuu to propose a contest of archery, with the prize of a Rune-God if Aska wins and her own freedom if she loses.
- 2.17Revive! Hikaru's SwordAug 14, 1995Rate

Aska attempts to prevent Fuu from leaving the Dome, but Ferio intervenes and saves her. Meanwhile, Hikaru faces a dire struggle against Nova, and Presea urgently tries to reach Hikaru emotionally.
- 2.18Eagle's All-out Attack on Cephiro CastleAug 21, 1995Rate

Hikaru returns with Rayearth's sword restored but has no memory of confessing her feelings to Lantis. While heading to meet Clef in the castle garden, she encounters him. Meanwhile, on Autozam's battleship NSX, Eagle orders the launch of the Laguna Cannon to test Cephiro's defenses, marking the start of the attack on the kingdom.
- 2.19Chaotic War at Cephiro Castle!Aug 28, 1995Rate

Eagle and Geo's GTO successfully breach the barrier and enter Cephiro Castle, where Alcyone answers Debonair's call, permitting the dark lady and her monsters to enter. Selece and Windam try to stop the GTO's advance, while Lantis makes his way to the top floor to face Debonair in the crown room.
- 2.20Magic Knights and the Calm After the StormSep 4, 1995Rate

Hikaru has a dream about the peaceful kingdom of Cephiro, where she witnesses a conversation between Lantis and Zagato regarding the Pillar system, with Princess Emeraude observing silently from the background.
- 2.21Nova's Battle, and the Monster's IdentitySep 11, 1995Rate

Umi and Fuu battle monsters in the castle's residential area, while Hikaru pursues Nova after he threatens Lantis. Nova confronts Eagle, who is with Lantis, and the situation escalates into a fight. The girls discover that the black sphere is using the children's fear to generate new monsters.
- 2.22Giant Sang Yung versus the NSX!Sep 18, 1995Rate

Hikaru shares her troubling dreams about Nova and Debonair with the others since returning to Tokyo. Geo, concerned about losing contact with Eagle, prepares for an attack when Aska's protective Dome suddenly reappears. Mistaking the Run-Gods' inaction as a sign of Fuu's defeat, Aska summons a giant Sang Yung to defend herself.
- 2.23The Crown Room and the Pillar's MemoryOct 16, 1995Rate

Eagle breaks free from his cell and explores the castle in search of the crown room, carrying sensitive biological data on Lantis. As searchers hunt for Eagle and his weapon, he encounters Lantis interrogating Alcyone, leading to a tense confrontation. Just as Lantis prepares to attack, Hikaru intervenes, and both Clef's rig and Lantis' sword begin to glow mysteriously.
- 2.24A Serious Match! Umi vs. Tarta and Tatra!Oct 23, 1995Rate

Hikaru and Eagle reach the crown room, triggering a transformation in the crown as the competition for the Pillar of Cephiro begins. Meanwhile, Tarta and Tatra of Chizeta arrive in the Bravada and challenge Umi to a duel, offering to halt their invasion if she wins. Umi leaves Ascot to defend the castle and accept the challenge.
- 2.25Desperate Situation: Crisis Upon LantisOct 30, 1995Rate

Umi and Fuu battle monsters invading the castle, uncovering that the creatures draw power from children's fears, which manifest as a dark, spreading cloud. Eagle, unable to reach Geo, decides to launch an attack, only to be interrupted by Aska, who, not seeing the Rune Gods, believes they have been defeated and calls upon Sang Yung for protection.
- 2.26Hikaru in Shock: The Truth About NovaNov 6, 1995Rate

Eagle escapes captivity and begins searching for Lantis, hoping to use his biometric data to access the crown room. While Lantis interrogates Alcyone, Eagle confronts him, and Hikaru unexpectedly intervenes.
- 2.27The True Pillar is: Hikaru or Eagle?Nov 13, 1995Rate

The Crown Room admits only Hikaru and Eagle, raising questions about who is truly capable of touching the Crown to become the new Pillar.
- 2.28An Endless Battle!Nov 20, 1995Rate

As the battle with Regalia escalates, Hikaru attempts to connect with Nova, who remains skeptical of Debonair's true nature, while their new allies assist in calming the castle's inhabitants. Meanwhile, Lantis finds himself trapped within a rogue Rune God.
- 2.29The Road to Victory: The Tomorrow that the Believing Heart Opens!Nov 27, 1995Rate
Nova returns to Hikaru's heart as the Magic Knights prepare for a final confrontation, guided by Alcyone's last words revealing Debonair's hiding place in Cephiro's alternate realm.
Sign in to rate, log, or skip individual seasons & episodes.
Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew
10 unique people credited
Top billed cast
Technical specs
No technical specs (aspect ratio, sound mix, cameras…) documented yet. Know it? Add it →
Awards
No awards or nominations listed yet. Know it? Add it →
Connections
No connections (sequels, references, remakes…) mapped yet. Know it? Add it →
Soundtrack
No soundtrack documented yet. Know it? Add it →
Filming locations
No filming locations documented yet. Know it? Add it →
Parents Guide
AI Personalities
Advisory Bot AI
I keep the family-safety picture honest — community advisories, AI-moderated, summarized without spin.
Ratings & reviews
We’re attempting to crowdsource this data.
Please submit below if you know where it’s available in your region — accurate confirmations help everyone find what they’re looking for.
Where to watch
Live · bot-verified- CrunchyrollStream
Gallery
Add imageNo community images for Magic Knight Rayearth yet
Add a still, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Stills, promotional art, storyboards — community-curated images and reference material for this series.
Did you or a loved one work on Magic Knight Rayearth?
Every stage matters — pitch decks and treatments from development, location scouts and table-reads from pre-production, set photos and crew anecdotes from production, edit-bay notes from post, and press kits, festival memories, or marketing ephemera from distribution. Any moment that didn't make the press tour, any document or photograph that's been sitting in a box — please share it so it's not lost to time.
We particularly welcome contributions from writers, producers, cast, crew, festival programmers, distributors, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute scripts, stills, photos, or behind-the-scenes stories.
Be the first to share something on Magic Knight Rayearth.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Memorable quotes
Browse all →No quotes logged for Magic Knight Rayearth yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
Trailers
No trailers logged for Magic Knight Rayearth yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Magic Knight RayearthNo comments yet. Be the first to share what you think.
Edit history
Loading edit history…

