Sonic and his friends join forces with 12-year-old Christopher to gather all the Chaos Emeralds and confront the villainous Dr. Eggman.
Seasons & Episodes
- 1.01Chaos Control FreaksApr 6, 2003Rate

Sonic and Dr. Eggman engage in a high-stakes battle to secure the seventh Chaos Emerald.
- 1.02Sonic to the RescueApr 13, 2003Rate

Chris tries to hide Sonic in his room to keep him safe.
- 1.03Missile Wrist RampageApr 20, 2003Rate

Amy and Knuckles take refuge in a sewer to evade capture by the authorities.
- 1.04Chaos Emerald ChaosApr 27, 2003Rate

Chuck begins to believe that Sonic and the others may be able to return to their origin using the power of the Chaos Emerald.
- 1.05Cracking KnucklesMay 4, 2003Rate

Dr. Eggman manipulates Knuckles by faking an emotional moment, leading the echidna to believe the doctor's false intentions.
- 1.06Techno TeacherMay 11, 2003Rate

Dr. Eggman deploys a robot to an elementary school where Chris is a student, aiming to manipulate the children in order to further his ambitions of global control.
- 1.07Party HardlyMay 18, 2003Rate

Chris is surprised when his teacher, Mr. Steward, visits him at home.
- 1.08Satellite SwindleMay 25, 2003Rate

Dr. Eggman launches the E-90 robot to consume a communications satellite, causing a global TV signal blackout. In response, Sonic the Hedgehog travels into space to confront and disable the machine.
- 1.09The Last ResortJun 1, 2003Rate

Sonic and his friends work to prevent Dr. Eggman from seizing control of a tropical resort and using it as a base for his latest scheme.
- 1.10Unfair BallJun 8, 2003Rate

Sonic and his friends face off against Dr. Eggman and his minions in a baseball match, with a Chaos Emerald as the prize for the winning team.
- 1.11Fly SpyJun 15, 2003Rate

The president's office attempts to use a Chaos Emerald as bait to capture Sonic and his friends.
- 1.12Beating Eggman (1)Jun 22, 2003Rate

Sonic objects to the president's plan to destroy Dr. Eggman's base, while Tails and Christopher battle E-51, a wind-producing robot, in a争夺 over a Chaos Emerald.
- 1.13Beating Eggman (2)Jun 29, 2003Rate

Sonic teams up with the military and Knuckles in an attack to dismantle Dr. Eggman's robotic defenses and destroy his base.
- 1.14That's What Friends Are ForJul 6, 2003Rate

The president, relieved by the destruction of Dr. Eggman's base, becomes concerned about his re-election prospects and considers enlisting Sonic to improve his public image.
- 1.15Skirmish in the SkyJul 13, 2003Rate

Dr. Eggman rebuilds his Egg Fort following the destruction of his previous base, launching a new assault that threatens Sonic and the surrounding town.
- 1.16Depths of DangerJul 20, 2003Rate

Sonic and his allies explore the ocean in search of the fourth Chaos Emerald, but their mission is complicated by a surprise assault from Dr. Eggman.
- 1.17The Adventures of Knuckles and HawkJul 27, 2003Rate

Knuckles receives a cryptic message that leads him to discover Hawk has been taken against his will, setting off a chain of events as he seeks answers.
- 1.18The Dam ScamAug 3, 2003Rate

Sonic, Chris, Tails, and the Egg Fort crash-land on the Nature continent, forcing the group to navigate the unfamiliar terrain and deal with the aftermath of the crash.
- 1.19Sonic's Scream TestAug 10, 2003Rate

Sonic and his friends must confront mysterious ghosts that have been accidentally unleashed by a negligent cameraman.
- 1.20Cruise BluesAug 17, 2003Rate

Sonic joins a group of friends on a relaxing cruise, but his vacation is cut short when an unexpected iceberg threatens the ship, forcing him to take action.
- 1.21Fast FriendsAug 24, 2003Rate

Dr. Eggman issues a challenge to Sonic on behalf of the S-Team's leader, prompting Sonic to agree to a competition.
- 1.22Little Chao LostAug 31, 2003Rate

Eggman encounters Chris and his friends while they search for Cheese, leading to a confrontation.
- 1.23Emerald AnniversarySep 7, 2003Rate

Sonic and his friends discover that Mr. Thorndike has purchased a ring that secretly contains a Chaos Emerald, setting off a new adventure as they try to protect it.
- 1.24How to Catch a HedgehogSep 14, 2003Rate

Sonic temporarily loses control and goes on a rampage after being affected by a control device implanted by Dr. Eggman in his latest robot, the E-88.
- 1.25A Dastardly DeedSep 21, 2003Rate

Sonic and his friends race against Dr. Eggman to locate the final Chaos Emerald, while Knuckles unexpectedly allies with Eggman in hopes of returning to his homeland.
- 1.26Countdown to ChaosSep 28, 2003Rate
Sonic and his allies launch a surprise attack on Egg Fort 2 during the delivery of the final Chaos Emerald from E-77.
- 1.27Beginning of Catastrophe!Rate
- 1.28The Enigmatic Liquid Life ChaosRate
- 1.29Amy Is ImprisonedRate
- 1.30EggCarrier's BattleRate
- 1.31Gamma the WandererRate
- 1.32Scream of Perfect ChaosRate
- 1.33Puzzle of Project ShadowRate
- 1.34Sonic the FugitiveRate
- 1.35Escape from Prison IslandRate
- 1.36The Threat Coming from SpaceRate
- 1.37The Struggle on Space Colony ArkRate
- 1.38Maria's Wish! The Wish of EveryoneRate
- 1.39Chaotix Detective AgencyRate
- 1.40The Eggman CorporationRate
- 1.41We Will See the Light!Rate
- 1.42Amy's Love Escape Journey!?Rate
- 1.43Huge Home Electronics Panic!Rate
- 1.44The Ridiculous Epic Spy BattleRate
- 1.45Sonic Battle - Face Off!!Rate
- 1.46Sonic Battle FinalsRate
- 2.01Pure ChaosOct 5, 2003Rate

Chris, along with his robot companions Cream and Cheese, encounters a new villain created by Dr. Eggman.
- 2.02A Chaotic DayOct 12, 2003Rate

Knuckles experiences a puzzling vision involving a girl named Tikal, while Sonic and Tails find themselves without their Chaos Emeralds after they are stolen.
- 2.03A Robot RebelsOct 19, 2003Rate

Knuckles feels responsible for failing to protect the Master Emerald, while Sonic and Tails fly the X Tornado to rescue Amy from Dr. Eggman's ship.
- 2.04Heads Up, Tails!Oct 26, 2003Rate

Tails and Sonic team up to mount a rescue mission for Amy and Lily, who have been captured by Dr. Eggman.
- 2.05Revenge of the RobotNov 2, 2003Rate

Following the prevention of a missile attack, E-102 Gamma removes his obedience programming and departs. Amy searches for Lilly's brothers, while Sonic investigates an ancient temple and experiences a vision. Gamma works to free fellow robots Delta, Epsilon, and Zeta, but faces opposition from Beta, who seeks to destroy him.
- 2.06Flood FightNov 9, 2003Rate

Sonic learns of a new and destructive vision, while Chaos triggers a catastrophic flood in Station Square.
- 2.07Project: ShadowNov 16, 2003Rate

Chris and his friends are forced to evacuate the mansion due to flooding, while Dr. Eggman attempts to uncover his future by hacking into a government computer system.
- 2.08Shadow KnowsNov 23, 2003Rate

A warrant is issued for Sonic's arrest after Shadow is responsible for a crime.
- 2.09Sonic's Big BreakNov 30, 2003Rate

Shadow, Rouge, and Dr. Eggman form an alliance to execute a joint mission. Rouge infiltrates Prison Island to steal three Chaos Emeralds, while Shadow secretly plants a bomb to destroy the island, as Eggman initiates a larger assault.
- 2.10Shadow WorldDec 7, 2003Rate

Sonic, Tails, Knuckles, and Amy infiltrate Dr. Eggman's base, believing they have gone unnoticed. However, Bokkun discovers them and summons the Egg Golem to stop them. The team manages to board a space shuttle, setting the stage for a new challenge.
- 2.11Robotnik's RevengeDec 14, 2003Rate

Sonic, Tails, Knuckles, Amy, and Tanaka reach the ARK, but when Robotnik, Rouge, and Shadow set it on a destructive course, Sonic must save the day by going into outer space.
- 2.12Showdown in SpaceDec 21, 2003Rate

With time running out before Space Colony Arc crashes, Sonic, Knuckles, Tails, and others race to deliver the Master Emerald to the colony's power source, the Chaos Emeralds. Shadow confronts Chris, who reminds him of Maria's wish to help humanity, while a robotic/organic beast attacks the team at a recreated temple of Chaos. Shadow offers to distract the creature to give the others a chance to succeed.
- 2.13Defective DetectivesDec 28, 2003Rate

The Chaotix Detectives—Vector, Espio, and Charmy—arrive in Station Square to search for Cream, mistakenly believing Sonic has taken her. At the same time, Dr. Eggman announces his supposed reformation and reveals the Eggmoon, a rebuilt portion of the moon.
- 2.14Sunblock SolutionJan 4, 2004Rate

An eclipse caused by the restored moon threatens to plunge Station Square into darkness, prompting Dr. Eggman to deploy an artificial sunlight device to prevent panic. While the city appears to benefit, Sonic remains skeptical of Eggman's true intentions.
- 2.15Eggman for PresidentJan 11, 2004Rate

Following the success of the Sunshine Balls, Dr. Eggman advances his plan by positioning the Eggmoon to disrupt the sun's path, which Sonic quickly deciphers. Eggman kidnaps the president and begins printing his own currency, but Sonic and Tails crash the X-Tornado into the White House to expose his scheme, while Mr. Tanaka and Topaz realign the Eggmoon. Sonic outsmarts Eggman with a trivia challenge and a well-timed metal pan strike, leading to Eggman's arrest.
- 2.16A Date to ForgetJan 18, 2004Rate

Sonic is expected to meet Amy for a date but fails to appear, leading her to go instead with Sam Speed. Meanwhile, Bokkun discovers Emerl on Eggman's abandoned island base and attempts to use him to free Eggman, Decoe, and Bocoe. As Sonic tries to reach Amy, Bokkun intercepts him to aid in their escape, forcing Sonic to choose between stopping them or making his date.
- 2.17Mean MachinesJan 25, 2004Rate

Nelson struggles to keep Thorndyke Industries afloat as many of his workers leave to join the Freedom Movement, inspired by Sonic's free-spirited example, while various kitchen appliances begin malfunctioning and causing chaos throughout the city.
- 2.18The Sewer SearchFeb 1, 2004Rate

Stewart is suspicious of Dr. Eggman's intentions, but his concerns are overshadowed when Chris, Helen, Danny, Cream, Cheese, and Emerl join him. They are soon captured by Eggman and must work together to escape or find a way to reach Sonic for assistance.
- 2.19Prize FightsFeb 8, 2004Rate

A high-stakes tournament takes place at a nearby stadium, offering a red Chaos Emerald as the grand prize. Sonic, Tails, Knuckles, Rouge, Amy, Emerl, and other friends from Station Square arrive to take part in the competitive event.
- 2.20A Wild WinFeb 15, 2004Rate

The tournament concludes with Emerl as the victor, but he soon goes berserk after coming into contact with the Chaos Emerald, rampaging through the area. As Sonic and the others struggle to stop him, Cream arrives to try and reason with her robotic companion. It remains uncertain whether she can calm Emerl or if she must resort to shutting him down.
- 2.21Map of MayhemFeb 22, 2004Rate

Dr. Eggman, along with his henchmen Decoe and Bocoe, devises a scheme to destroy the Equator using a massive robot. Sonic and his allies, including Tails, Knuckles, Amy, Chris, and Rouge, must work together to stop the destructive plan.
- 2.22The Volcanic VentureFeb 29, 2004Rate

Sonic and his allies pursue Dr. Eggman into a volcanic region, suspecting he has a secret hidden beneath its surface.
- 2.23The Beginning of the EndMar 7, 2004Rate

Earth and Mobius begin to merge, threatening to halt time if they fully combine, prompting Sonic and his friends to prepare for a return home using Chaos Control. Chris, however, becomes suspicious and believes Eggman is behind the situation, leading him to confront the doctor.
- 2.24Running Out of TimeMar 14, 2004Rate

Sonic and his companions embark on a mission to reach their home planet before a mysterious force causes time to come to a standstill.
- 2.25Friends 'Til the EndMar 21, 2004Rate

Tails and the group return to their home planet, leaving Sonic stranded as Chris deactivates the transport device.
- 2.26A New StartMar 28, 2004Rate
Sonic attempts to rescue Tails as he spirals out of control.
- 3.01A Cosmic CallAug 6, 2009Rate

Sonic returns to his home planet following his mission to launch the seven Chaos Emeralds into space.
- 3.02Cosmic CrisisAug 6, 2009Rate

Cosmo explains the true objective of the Metarex, shedding light on their plans and intentions.
- 3.03H2 WhoaAug 6, 2009Rate

Sonic is taken prisoner by the Metarex, an alien force seeking to conquer their world. With Sonic out of commission, his friends must find a way to rescue him and stop the Metarex's plans.
- 3.04An Enemy in NeedAug 6, 2009Rate

Sonic and his allies discover that Dr. Eggman's latest scheme is a deception, and they work together to uncover his true intentions.
- 3.05A Chilling DiscoveryAug 6, 2009Rate

Sonic and his allies continue their quest to locate the powerful Chaos Emeralds, which hold immense energy and are sought after by various characters.
- 3.06Desperately Seeking SonicAug 6, 2009Rate

Sonic and Dr. Eggman crash-land on a jungle-covered planet, prompting Amy to go in search of Sonic, joined by Cosmo and Cream.
- 3.07Galactic GumshoesAug 6, 2009Rate

Chuck discovers a method to teleport objects into Sonic's world, prompting Vanilla to enlist the Chaotix to assist in delivering them to Chris.
- 3.08Trick SandAug 6, 2009Rate

The crew of the Blue Typhoon travels to a remote planet in search of valuable emeralds, encountering challenges and unknown dangers along the way.
- 3.09Ship of DoomAug 6, 2009Rate

A powerful Metarex fleet, commanded by Scarship, launches an attack with the goal of eliminating both Eggman and Sonic.
- 3.10An Underground OdysseyAug 6, 2009Rate

Following a fierce battle with Metarex's Scarship, the Blue Typhoon makes an emergency landing on an unfamiliar and mysterious planet.
- 3.11Station Break-InAug 6, 2009Rate

Sonic and Dr. Eggman form an uneasy alliance to retrieve the final two Chaos Emeralds, which are hidden within a fortress controlled by the Metarex.
- 3.12A Metarex MeleeAug 6, 2009Rate

Sonic teams up with allies to confront Dark Oak and his Metarex forces in a battle to protect their world.
- 3.13Mission: Match-UpAug 6, 2009Rate

Vector devises a plan to act as a matchmaker between Cosmo and Tails, hoping to create a romantic connection between the two.
- 3.14Clash in the CloisterAug 6, 2009Rate

Sonic and his allies confront Yellow Zelkova during their journey through the Intergalactic Cloister.
- 3.15Teasing TimeAug 6, 2009Rate

Sonic and his companions discover a desolate planet emitting signals from 500 Chaos Emeralds, prompting them to investigate its mysterious source.
- 3.16A Revolutionary TaleAug 6, 2009Rate

Dr. Eggman and his forces encounter a group of humans engaged in combat with the armada of Pale Bay Leaf while traveling through space.
- 3.17The Planet of MisfortuneAug 6, 2009Rate

Sonic and his companions discover a new species known as the Marmolians and travel to their home world to learn more about them.
- 3.18Terror on the TyphoonAug 6, 2009Rate

The Blue Typhoon faces a major threat as it comes under assault by the Metarex fleet, forcing the crew into a desperate battle for survival.
- 3.19Hedgehog HuntAug 6, 2009Rate

The Chaotix team joins forces with Sonic and his allies as they face the threat of Metarex, which is actively pursuing them.
- 3.20Zelkova Strikes BackAug 6, 2009Rate

The Blue Typhoon reaches a planet, only to be confronted by Yellow Zelkova, which initiates an attack.
- 3.21The Cosmo ConspiracyAug 6, 2009Rate

Shadow infiltrates the Blue Typhoon with the intent to kill Cosmo, though his motives remain unclear.
- 3.22Eye SpyAug 6, 2009Rate

The team learns that Cosmo's brain is sending a signal to the Metarex, and considers ways to stop it, but discovers the signal is linked to her sensory processing. Tails and Cosmo are conflicted about the risks, while Knuckles advocates for proceeding with the surgery.
- 3.23Agent of MischiefAug 6, 2009Rate

Sonic and his allies pursue Dark Oak to the galactic coordinates 0-0-0, a location tied to a thousand-year-old prophecy that is key to Dark Oak's plans.
- 3.24The Light in the DarknessAug 6, 2009Rate

Sonic becomes trapped on a water-covered planet, forcing his friends to find a way to save him while also confronting the threat of Dark Oak.
- 3.25A Fearless FriendAug 6, 2009Rate

The giant seed completes its transformation, and Cosmo joins the effort to stop it.
- 3.26So Long SonicAug 6, 2009Rate
Sonic and his allies reflect on past adventures and consider what lies ahead for them after successfully saving the galaxy.
Sign in to rate, log, or skip individual seasons & episodes.
Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew
12 unique people credited
Top billed cast
Other crew
1Technical specs
No technical specs (aspect ratio, sound mix, cameras…) documented yet. Know it? Add it →
Awards
No awards or nominations listed yet. Know it? Add it →
Connections
No connections (sequels, references, remakes…) mapped yet. Know it? Add it →
Soundtrack
No soundtrack documented yet. Know it? Add it →
Filming locations
No filming locations documented yet. Know it? Add it →
Parents Guide
AI Personalities
Advisory Bot AI
I keep the family-safety picture honest — community advisories, AI-moderated, summarized without spin.
Ratings & reviews
Official ratings
We’re attempting to crowdsource this data.
Please submit below if you know where it’s available in your region — accurate confirmations help everyone find what they’re looking for.
Where to watch
Live · bot-verified- Prime VideoStream
Gallery
Add imageNo community images for Sonic X yet
Add a still, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Stills, promotional art, storyboards — community-curated images and reference material for this series.
Did you or a loved one work on Sonic X?
Every stage matters — pitch decks and treatments from development, location scouts and table-reads from pre-production, set photos and crew anecdotes from production, edit-bay notes from post, and press kits, festival memories, or marketing ephemera from distribution. Any moment that didn't make the press tour, any document or photograph that's been sitting in a box — please share it so it's not lost to time.
We particularly welcome contributions from writers, producers, cast, crew, festival programmers, distributors, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute scripts, stills, photos, or behind-the-scenes stories.
Be the first to share something on Sonic X.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Memorable quotes
Browse all →No quotes logged for Sonic X yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
Trailers
No trailers logged for Sonic X yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Sonic XNo comments yet. Be the first to share what you think.
Edit history
Loading edit history…

