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Released
2004 · TV SERIES

Brandy & Mr. Whiskers

Written by
First aired
2004
Seasons
2 seasons
AnimationComedy

*Brandy & Mr. Whiskers* is an American animated television series featuring a pampered yet spirited dog and a hyperactive rabbit who find themselves stranded together in the Amazon Rainforest. The series premiered in August 2004 and concluded in August 2006. It was broadcast in the United States on Disney Channel.

Seasons & Episodes

  1. 1.01Mr. Whiskers's First FriendAug 21, 2004Rate

    Mr. Whiskers, a clumsy cat, and Brandy Harrington, an upscale dog, accidentally end up stranded in the Amazon Rainforest after Mr. Whiskers triggers the hatch of a cargo plane. To escape, Brandy strikes a bargain with the tyrannical lizard Gaspar, offering Mr. Whiskers in exchange for a return to civilization, but ultimately chooses to remain and forms a bond with Mr. Whiskers and Lola Boa.

  2. 1.02The Babysitter's FlubAug 21, 2004Rate

    Brandy agrees to care for a crocodile's eggs but leaves Whiskers in charge when she goes out with Lola Boa and the Toucan Twins. Whiskers accidentally loses the eggs and confuses them with those of other animals. Brandy and Whiskers must work together to find the right hatchlings before the mother crocodile arrives.

  3. 1.03Cyranosaurus RexAug 21, 2004Rate

    Whiskers experiences his first love when he becomes infatuated with Isabel, a giant lizard, despite her initial disinterest. Coach Brandy takes it upon herself to help him win her over, while also dealing with her own romantic troubles involving a persistent little lemur.

  4. 1.04To the Moon, WhiskersAug 21, 2004Rate

    While star-gazing, the group encounters Boris, a cosmonaut monkey who has crash-landed in the jungle. Boris refuses to activate his shuttle's rescue signal, preferring to stay on Earth, while Brandy tries to arrange her own rescue, hindered by Mr. Whiskers, who enjoys playing spaceman and getting in her way.

  5. 1.05Lack of Brains vs. BrawnsAug 21, 2004Rate

    Mr. Whiskers faces bullying from a neighborhood monkey and struggles to regain his self-confidence to protect his friendship with Brandy. At the same time, Brandy focuses on enhancing her reputation in the jungle but comes to understand the value of loyalty and supporting friends, even those who may not be popular.

  6. 1.06The No Sleep OverAug 21, 2004Rate

    Brandy organizes a girls-only slumber party, leaving Whiskers out, who then invites Ed to his own. Both gatherings face problems until Whiskers starts a prank war that spirals into chaos for everyone involved.

  7. 1.07The Fashion FascistAug 21, 2004Rate

    Brandy attempts to bring fashion to the jungle, introducing new styles to its inhabitants. Her efforts gain unexpected support when the jungle creatures hail Mr. Whiskers as a fashion genius.

  8. 1.08Happy BirthdaysAug 21, 2004Rate

    Brandy is upset about celebrating her birthday away from her family for the first time, and she mistakenly thinks it is also Whiskers' birthday.

  9. 1.09Funky BunnyAug 21, 2004Rate

    Brandy is busy preparing for the annual Harrington Ball, a formal event hosted by the Harrington family, but realizes she has neglected to secure a date. She decides to bring her cat, Whiskers, and spends time teaching him proper etiquette for the occasion.

  10. 1.10The Going Bananas RepublicAug 21, 2004Rate

    Brandy, frustrated by Gaspar's authoritarian rule, incites the jungle dwellers to hold an election to choose a new king. She and Whiskers are elected but soon begin to misuse their power in a manner similar to, or even worse than, Gaspar.

  11. 1.11Lame BoySep 4, 2004Rate

    Brandy discovers a mysterious suitcase containing a portable video game, which she gives to Mr. Whiskers in an attempt to distract him. As the situation unfolds, Mr. Whiskers ultimately rescues Brandy after she nearly falls off a cliff.

  12. 1.12Taking PawsSep 4, 2004Rate

    Mr. Whiskers assists a large jaguar named Lorenzo, but when Lorenzo's presence complicates life for Brandy and Mr. Whiskers, they attempt to remove him from their routine. Lorenzo tries to involve his family, but Brandy intervenes. Ultimately, Mr. Whiskers helps another large animal facing a similar issue.

  13. 1.13Skin of Eeeeeeeevill!!!Sep 11, 2004Rate

    Brandy and Whiskers visit a relationship therapist, where they participate in an exercise that leads Whiskers to overdo it by pretending to be Brandy, while Brandy takes on Whiskers' identity. Most people fall for the switch, though Brandy remains unaware. By the end, Whiskers reverts to his usual self.

  14. 1.14A Bunny on My BackSep 11, 2004Rate

    Brandy develops a crush on an ocelot named Artaro and decides to go on a date with him, but Mr. Whiskers suspects Artaro has sinister intentions. Despite Brandy's initial doubts, Mr. Whiskers' concerns are ultimately proven valid.

  15. 1.15Lucky Rabbit's FeetSep 18, 2004Rate

    Mr. Whiskers discovers the concept of luck and becomes convinced that his feet are the key to staying safe and achieving his desires, causing concern for Brandy.

  16. 1.16Blind AmbitionSep 18, 2004Rate

    Brandy brings money into the jungle, only to find that maintaining a luxurious lifestyle in such an environment is difficult. By the end, Whiskers uncovers what seems to be a large emerald, leading Brandy to believe she has struck it rich.

  17. 1.17Dear DiarySep 25, 2004Rate

    Brandy accidentally leaves her diary out for Mr. Whiskers to read after telling him to find something to do with his free time, prompting him to read the diaries of others as well. As the situation escalates, Mr. Whiskers is punished by being tied upside down, while Brandy forms an unexpected friendship with a spider about to eat him.

  18. 1.18Less Than HeroSep 25, 2004Rate

    Brandy organizes a food drive to help those in need, with Mr. Whiskers eager to assist. After he accidentally causes problems for the event, Brandy works to salvage the situation. Inspired by a comic book, Mr. Whiskers tries to become a superhero, but after being called a menace, he switches sides and becomes a supervillain.

  19. 1.19Flim Flam FeverOct 2, 2004Rate

    In this episode, the main characters face unexpected challenges that test their relationships and force them to make difficult decisions. As tensions rise, secrets begin to surface, altering the dynamics within the group. The episode ends with a surprising twist that sets up future conflicts.

  20. 1.20Private Antics, Major ProblemsOct 2, 2004Rate

    Brandy and Mr. Whiskers attempt to taste what they believe is the most delicious fruit in the jungle, only to discover it has an unpleasant, sock-like flavor. In her frustration, Brandy kicks over an ant hill, putting it at risk from ant eaters. A determined Sargent Ant then enlists Brandy and Mr. Whiskers to help protect the hill until it can be repaired.

  21. 1.21The Curse of the Vampire BatOct 9, 2004Rate

    In this episode, the main characters face unexpected challenges as they navigate personal conflicts and external pressures, leading to key decisions that impact their relationships and future plans.

  22. 1.22The Monkey's PawOct 29, 2004Rate

    While playing by the river, Mr. Whiskers collides with Ed after Ed runs into a log, sending them both into a hidden Mayan temple. Inside, they find an ancient monkey's paw that is said to grant wishes, which Brandy uses in an attempt to return home, only to discover the artifact behaves in unexpected ways.

  23. 1.23A Tree Huggin' BunnyDec 3, 2004Rate

    Brandy discovers a rare tree that can build a vessel to return her to Florida and persuades its animal inhabitants to move into her house so she can cut it down. Mr. Whiskers, however, opposes the plan, believing the tree should remain untouched. The episode explores whether Brandy will succeed in her mission or be stopped by Mr. Whiskers' resistance.

  24. 1.24The Big GameDec 3, 2004Rate

    Brandy's team prepares for a crucial coco ball match against the jungle's top team, led by Gaspar Le Gecko, but Ed the Otter's poor performance threatens their chances. Despite Brandy's efforts to train the team, Ed's mistakes cause problems, leading her to seek Mr. Whiskers' help to remove him from the squad before the match.

  25. 1.25On Whiskers, on Lola, on Cheryl and MerylDec 17, 2004Rate

    Brandy tries to use Christmas as a way to return home and convinces the people of Amazon to prepare for Santa's arrival, believing his presence might grant her wish. When Santa arrives but refuses to take her home due to her "naughty" behavior, Brandy angrily throws a lump of coal at him, causing his sleigh to crash. She is then forced to take on Santa's duties and deliver presents with her friends, raising questions about whether she will abandon her responsibilities once she returns to Florida.

  26. 1.26Pedigree, SchmedigreeJan 28, 2005Rate

    Brandy enters Gaspar Le Gecko's beauty pageant in hopes of winning a vacation to Palm Beach, which would allow her to return home. However, her confidence is shaken when she discovers documents revealing she was adopted into the Harrington family, making her a mixed breed rather than a true Harrington. The episode explores whether she can overcome this revelation and continue in the competition.

  27. 1.27The Howler BunnyJan 28, 2005Rate

    Brandy kicks out Mr. Whiskers after he messes up her freshly cleaned home, prompting her to seek a new roommate who shares her interests, while Mr. Whiskers sets out to find a new family to live with, raising questions about whether either will be satisfied with their new situations.

  28. 1.28Bad Hare DayFeb 4, 2005Rate

    Mr. Whiskers accidentally ruins Brandy's favorite scarf while using it to lure some boars, so with Ed's assistance, he devises a plan to grow and then shear his own fur to create a replacement. The challenge lies in executing the plan successfully while keeping Brandy in the dark about what has happened.

  29. 1.29Paw and OrderFeb 4, 2005Rate

    After several items go missing in the jungle, suspicion falls on Brandy, who is arrested despite Mr. Whiskers' insistence on her innocence. Determined to uncover the truth, Mr. Whiskers begins an investigation to clear her name.

  30. 1.30One of a KindMar 11, 2005Rate

    Brandy grows close to a new dog named Tiffany Turlington, making Mr. Whiskers feel neglected and jealous. Determined to take revenge, Mr. Whiskers tries to track down a long-lost relative to help him get back at Brandy, while Brandy continues to enjoy her friendship with Tiffany.

  31. 1.31Believe in the BunnyMar 11, 2005Rate

    Mr. Whiskers becomes excited about the approaching Easter holiday but causes a late-night disruption for Brandy. After she tells him the Easter Bunny isn't real, he becomes dejected, leading Brandy to feel guilty and seek a way to cheer him up.

  32. 1.32Bad BrandyApr 22, 2005Rate

    Brandy and Mr. Whiskers attempt Leaf Boarding, a high-speed jungle sport. Brandy, confident from her snowboarding background, struggles, while Mr. Whiskers unexpectedly excels despite his fear of plants. With the championship approaching, Brandy must improve or risk embarrassment.

  33. 1.33Two Heads Are Not Better Than OneApr 22, 2005Rate

    Mr. Whiskers causes chaos while trying to install a skylight, prompting Brandy to criticize his lack of planning. Seeking advice, he visits Ed in the Forbidden Swamp and acquires a second head that is intelligent, polite, and charming. Though the new head is well-received by others, Mr. Whiskers begins to question his decision.

  34. 1.34Trouble in StoreMay 27, 2005Rate

    Mr. Whiskers, feeling down, is convinced by Brandy to cheer up with a shopping spree, but he quickly becomes addicted to buying things. His spending spirals out of control until he receives a Gaspar Card, which only makes matters worse. Brandy tries to intervene, but will she be able to help him before things go too far?

  35. 1.35PaybackMay 27, 2005Rate

    Brandy and Mr. Whiskers argue when his clutter, including old meat, causes a mess in the house. After Brandy hides the meat in his jump suit, it attracts dangerous predators, leading Mr. Whiskers to fall into a trap while trying to escape. With help from Lola, Brandy rescues him, and he agrees to become her servant until he can repay her.

  36. 1.36Mini WhiskersJul 22, 2005Rate

    Brandy and Mr. Whiskers encounter a lost baby tapir after their picnic is disrupted, and Brandy takes it in, leaving Mr. Whiskers temporarily in charge. As the tapir begins to imitate Mr. Whiskers' behavior, Brandy becomes concerned when she realizes he is not a good influence on the young animal.

  37. 1.37Radio Free BunnyJul 22, 2005Rate

    Mr. Whiskers, a lonely and unpopular character, accidentally ingests a fragment of a meteorite that transforms him into a living radio. He sees this newfound ability as a potential path to popularity, but begins to question whether popularity is truly fulfilling.

  38. 1.38The Show Must Go WrongJul 29, 2005Rate

    Brandy attempts to send for help using messages in bottles but instead finds a camcorder, prompting her to create a video message. Encouraged by Mr. Whiskers, she decides to make an elaborate film with jungle animals as her cast. As production begins, the challenge becomes whether the ambitious project will come together smoothly.

  39. 1.39Whiskers the GreatJul 29, 2005Rate

    Mr. Whiskers, feeling down due to recent bad luck, is given a confidence-boosting task by Brandy to pick a wild onion. After completing the task, he is unexpectedly hailed as "Great Grooter" by a group of wild rodents, which lifts his spirits in an unexpected way.

  40. 1.40Freaky TuesdayAug 12, 2005Rate

    Brandy tries to teach Lola Boa how to give a pedicure while Mr. Whiskers attempts to create a one-bunny orchestra, but their efforts lead to a conflict. Lola Boa arranges for them to see a counselor, who suggests role-playing to improve communication. When Mr. Whiskers continues in character at home, Brandy's friends mistakenly believe he is the real Brandy.

  41. 1.41The Brain of My ExistenceAug 12, 2005Rate

    Mr. Whiskers, after another fall from a tree, is criticized by Brandy for not using his brain, leading him to abandon it and seek a life without it. As he grows lonely and depressed, Brandy sets out to retrieve his brain and return it to him, despite the brain's reluctance to go back.

  1. 2.01Get a JobFeb 3, 2006Rate

    Brandy and Mr. Whiskers discover a hidden shopping mall while exploring an abandoned Mayan temple and decide to work there to earn shiny rocks to buy items they want. Brandy's frequent absences from work threaten their progress.

  2. 2.02Jungle MakeoverFeb 3, 2006Rate

    Brandy is unhappy when Mr. Whiskers organizes a party without consulting her, as she feels their home isn't presentable. They go shopping at the Mayan Mall to redecorate, but their differing tastes lead to conflict. To resolve the disagreement, they divide their house and compete to see whose style is better, resulting in tension when Mr. Whiskers wins and gets his side remodeled.

  3. 2.03Pop Goes the JungleFeb 10, 2006Rate

    Brandy enters a karaoke contest at the Mayan Mall but struggles with her singing, drawing negative reactions from the audience. With her confidence fading, Mr. Whiskers finds an exceptionally talented singer from the Amazon and secretly arranges for her to perform in Brandy's place in an effort to help her win.

  4. 2.04Wolfie: Prince of the JungleFeb 10, 2006Rate

    At a local lagoon, Mr. Whiskers accidentally causes Brandy to fall from a cliff, but she is saved mid-fall by a wild dog named Wolfie. Instantly smitten, Brandy begins a mission to transform the unkempt Wolfie into the perfect boyfriend, though the challenge proves more difficult than she expects.

  5. 2.05The Tell-Tale ShoesFeb 17, 2006Rate

    Brandy tries to teach Whiskers how to walk properly at the Mayan Mall, but after being mocked for her outdated shoes, she attempts to buy a new pair. When she can't afford them, she takes advice from her subconscious and steals the shoes, leading to inner conflict after Whiskers warns her about the consequences, referencing *The Tell-Tale Heart*. Later, Brandy considers getting her teeth whitened, but wonders if Melvin will actually approve of her new appearance.

  6. 2.06Time For WafflesFeb 17, 2006Rate

    Brandy becomes infatuated with a marsh deer named Melvin but is discouraged when he ignores her, leading her to question her own appearance. After meeting Gaspar, who promotes teeth whitening products, she agrees to a series of cosmetic treatments in hopes of improving her chances with him.

  7. 2.07Any Club That Would Have Me As A MemberFeb 24, 2006Rate

    Mr. Whiskers, inspired by the Carnivore Club's cool demeanor after seeing them harass some nerds at the Mayan Mall, wants to join their elite group in the Amazon. To achieve this, he enlists Brandy to help him become cooler through special training. The episode explores whether Brandy's lessons can truly transform Whiskers into a club-worthy member.

  8. 2.08Where Everybody Knows Your ShameFeb 24, 2006Rate

    Brandy tries to dye her hair but is unhappy with the result and attempts to fix it, only to make it worse. When the Amazon sees her new look, Brandy is embarrassed and retreats home. Mr. Whiskers later devises a plan to embarrass the entire jungle in an effort to distract them from teasing Brandy.

  9. 2.09Better Off WetMar 3, 2006Rate

    Brandy and Mr. Whiskers encounter lifeguards helping an injured animal at an Amazon water park and become inspired by their heroism. Brandy joins the lifeguard team while Mr. Whiskers begins swimming lessons to follow in their footsteps, though Brandy's secret may complicate her new role.

  10. 2.10Loathe TriangleMar 3, 2006Rate

    Mr. Whiskers, after being sarcastically told by Margo that she loves him, tries to win her affection with the help of Brandy, who misinterprets his interest as being directed at her instead. Brandy tries to dissuade him from pursuing anyone, while Ed enters the mix by vying for Margo's attention, inadvertently leading Brandy to believe he is interested in her. The resulting love triangle creates confusion and complications for all involved.

  11. 2.11Pet PeevesMar 10, 2006Rate

    Mr. Whiskers rescues a small rodent after accidentally damaging its home during a game with Ed, but Brandy doubts his ability to care for it due to his history of neglecting previous pets. She agrees to give him one final chance to prove he can be responsible. When the rodent goes missing after Mr. Whiskers falls asleep with the tree house door open, he panics and searches for it before Brandy discovers his mistake.

  12. 2.12What Price Dignity?! (Cheap!)Mar 10, 2006Rate

    Brandy, noticing her old clothes are no longer in style, is offered a new dress by Gaspar in exchange for pretending to be his girlfriend during his mother's visit. Though she dislikes Gaspar, she agrees for the dress, but finds the arrangement unbearable and later tries to use Whiskers to get rid of Gaspar's mother.

  13. 2.13You've Got SnailMar 17, 2006Rate

    Brandy tries to retrieve Mr. Whiskers' toy ball from a snail's yard to stop him from crying, but the snail, who claims ownership of their tree, complicates the situation. Brandy resorts to extreme tactics to make the snail leave, only to discover that he is more determined and stubborn than she expected.

  14. 2.14The Magic HourMar 17, 2006Rate

    Gaspar gains immense power from a pair of ancient socks and takes control of the Amazon, demanding tribute from its creatures. As hope fades among the animals, Brandy learns that Mr. Whiskers might hold the key to saving the Amazon through his magical knowledge, despite his fear of using it after a past tragedy.

  15. 2.15Net of LiesMar 24, 2006Rate

    Brandy finds herself torn between a promise to join Whiskers for a firefly event and concert tickets she bought with Lola Boa, leading her to consider breaking her commitment. When she abruptly leaves for the concert, Whiskers grows concerned, fearing she has been taken by the fireflies, and sets out to find her.

  16. 2.16Dog Play AfternoonMar 24, 2006Rate

    Mr. Whiskers expresses enthusiasm about an upcoming play audition in the Amazon, prompting Brandy to decide to participate. Margo undermines Brandy's efforts by tampering with her drink, resulting in Brandy becoming an understudy while Margo lands the lead role. Gaspar offers Brandy a potential opportunity that could help her regain the position she believes she deserves.

  17. 2.17Auntie DoteMar 31, 2006Rate

    In this episode, the main characters face unexpected challenges that test their relationships and force them to make difficult decisions. As tensions rise, secrets begin to surface, altering the dynamics within the group. The episode ends with a dramatic twist that sets up future conflicts.

  18. 2.18Curses!Mar 31, 2006Rate

    Brandy buys a cursed amulet from Gaspar in an attempt to impress Whiskers with her shopping skills, only to find herself tormented by its effects. Gaspar informs her that the curse can only be lifted if someone willingly takes the amulet from her, forcing Brandy to devise a plan to trick another into accepting it, or face being haunted forever by a bothersome ghost.

  19. 2.19Con HareApr 7, 2006Rate

    Gaspar sells Mr. Whiskers what he believes to be insurance for a meteor, in exchange for a valuable Sugartoad poster, but Brandy points out that Mr. Whiskers was actually tricked into giving up a regular toaster. After Mr. Whiskers confirms the deception, he tries and fails to reclaim the poster from Gaspar, and with Brandy's advice, enlists Ed's help to devise a scheme to trick Gaspar into returning it.

  20. 2.20Rain DelayApr 7, 2006Rate

    Brandy arranges a samba lesson with an attractive instructor, frustrating Margo, but a bad weather forecast complicates her plans. Mr. Whiskers encourages Brandy to stay indoors and play games instead, but she chooses to brave the weather to avoid letting Margo take her place in the lesson.

  21. 2.21Sandy & Mr. FriskyApr 14, 2006Rate

    Brandy and her friends are playing a game of truth or dare when they hear screams and go to investigate, discovering Sandy Carrington and Mr. Frisky, who have crash-landed in the Amazon after Mr. Frisky opened the plane's cargo door. The two animals quickly become best friends and rise to popularity in the jungle, which leads Brandy and Mr. Whiskers to feel jealous and plot to damage their reputation.

  22. 2.22Thinking Outside the FruitApr 14, 2006Rate

    Gaspar and Mr. Whiskers argue over the latter's capabilities, leading Brandy to defend him and make a bet that she will clean Gaspar's floor with a toothbrush if Mr. Whiskers fails. When Mr. Whiskers announces his plan to build a car from fruit and drive through dangerous parts of the Amazon in under a day, Brandy quickly doubts his chances and secretly hires help to avoid losing the bet.

  23. 2.23Go! Fight! Win!Apr 21, 2006Rate

    Brandy is determined to become a Coco Ball cheerleader, believing it to be her destiny, but faces unexpected competition when Mr. Whiskers also tries out. The cheerleading coach, impressed by both, appoints them co-captains, but their conflicting styles lead to a competitive cheer-off to determine who is more suited for the role.

  24. 2.24Class DismissedApr 21, 2006Rate

    Brandy and Mr. Whiskers head to an abandoned lagoon in the Amazon to relax, but they are harassed by local panthers. Brandy considers taking a self-defense class to protect herself, but becomes distracted by romance and enlists Whiskers to sign up for her. This decision leads to unintended consequences.

  25. 2.25Itty Bitty KittyApr 28, 2006Rate

    Whiskers discovers Brandy's childhood toy, "Itty Bitty Kitty," and teases her by urging her to play with it, causing her embarrassment and anger. In an attempt to intervene, Mr. Whiskers gives the toy to Gaspar, but Brandy tries to reclaim it.

  26. 2.26Brandy's Best-Ever BoyfriendApr 28, 2006Rate

    Brandy, feeling insecure after seeing her ex-boyfriends with new partners, invents a fictional boyfriend to boost her confidence. Her plan backfires when Mr. Whiskers takes her story seriously and tries to track down the made-up man.

  27. 2.27Stress TestMay 5, 2006Rate

    Whiskers, concerned about his stress levels, consults Lola and Ed, who suggest he and Brandy try a relaxing getaway after a survey. They watch a TV ad for Placid Falls, and Brandy agrees to go. Their journey is complicated by unexpected challenges, including a noisy restaurant, a perilous river, and a quirky banjo stringing contest.

  28. 2.28A Little ProblemMay 5, 2006Rate

    Whiskers, encouraged by Brandy to stand up for his rights, is pushed into a kiddy pool and discovers Gaspar there as well. After multiple failed attempts to ride the roller coaster, Whiskers considers taking action—but must decide whether to proceed despite opposition from other animals.

  29. 2.29A Really Crushing CrushMay 12, 2006Rate

    Ed and Lola Boa share mutual feelings, prompting Brandy to help their relationship flourish while Whiskers works to undermine it.

  30. 2.30Pickled TinkMay 12, 2006Rate

    Brandy uses a pinwheel to hypnotize Whiskers, causing him to clean whenever he hears the word "pickle." However, the jungle's inhabitants begin using the word frequently, leading to unintended chaos.

  31. 2.31The Monster in My SkinJun 17, 2006Rate

    Mr. Whiskers becomes convinced he is transforming into a monster after developing a pimple, leading to a series of anxious and humorous encounters.

  32. 2.32Dollars and Senseless ViolenceJan 17, 2006Rate

    Mr. Whiskers discovers a bag of shiny rocks and debates with Brandy about how to handle their unexpected find.

  33. 2.33Big Girls Don't Body SlamJul 21, 2006Rate

    Whiskers enlists Brandy as his tag team partner for Gaspar's wrestling league, but Brandy quickly emerges as a talented competitor, adopting the new persona Sammy Crushington.

  34. 2.34I Am RainfoJul 21, 2006Rate

    Mr. Whiskers discovers a book about the Amazon Rainforest, which unsettles him. Determined to escape, he takes the lifeboat roof from the treehouse and attempts to build a new life at sea, though his success remains uncertain.

  35. 2.35The Tortoise And The Hare-BrainAug 25, 2006Rate

    Feeling humiliated by a group of tortoises, Whiskers resolves to prove himself by challenging them to a race, determined to change the outcome of the classic tale.

  36. 2.36Rip Van WhiskersAug 25, 2006Rate

    Whiskers believes he has been bitten by a magical frog that puts victims into a 50-year sleep and sets out to complete a list of tasks with Brandy, which includes kissing a pretty girl. Brandy discovers she is the intended girl, and the frog must convince Whiskers that the situation is not as he believes.

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