Skip to main content
Filmarian
All TV

Batman

1966 · TV series

Sci-Fi & FantasyComedyAction & Adventure
Sign in to rateBe the first to rate
+ write a review

Related titles

No curated related titles yet. Use the edit affordance to add "More from this director", "Same franchise", or "Adaptation source material" entries — every change goes through the wiki review queue.

No synopsis yet.

This page is community-editable. Use Edit page above to add a synopsis, network, and status — every change is reviewed before it goes live.

Sign in to mark each episode watched & track your completion % — keep your watchlist, collection, and lists across the network.

Seasons & Episodes

Season 134 episodes · premiered Jan 12, 1966

  1. 1.01Hi Diddle RiddleJan 12, 1966Rate

    As the Riddler orchestrates a legal challenge against Batman, the Dynamic Duo works to uncover and stop his larger criminal plot.

  2. 1.02Smack in the MiddleJan 13, 1966Rate

    The Riddler creates a mold of Robin's face while the hero is unconscious and challenges Batman with two new riddles, claiming they will reveal Robin's location if solved.

  3. 1.03Fine Feathered FinksJan 19, 1966Rate

    Penguin devises a scheme to trick Batman into unknowingly creating opportunities for his own criminal plans.

  4. 1.04The Penguin's a JinxJan 20, 1966Rate

    Bruce Wayne narrowly escapes a deadly trap set by the Penguin and makes his way back to the Batcave, unaware that one of the Penguin's discarded clues, an umbrella, is equipped with a hidden listening device.

  5. 1.05The Joker Is WildJan 26, 1966Rate

    The Joker creates his own utility belt to rival Batman's, escalating their conflict with new weapons and gadgets.

  6. 1.06Batman is RiledJan 27, 1966Rate

    Batman evades an attempt to reveal his identity in public but struggles to capture the Joker, who uses his utility belt to evade justice. Despite their efforts, Batman and Robin are captured by the Joker's gang, unaware that a confrontation with the Dynamic Duo is imminent.

  7. 1.07Instant FreezeFeb 2, 1966Rate

    Mr. Freeze, presumed dead, reappears and launches a campaign of revenge against Batman, using diamond-related crimes and ice-based attacks. He manages to freeze both Batman and Robin, putting them in apparent danger.

  8. 1.08Rats Like CheeseFeb 3, 1966Rate

    Vince, a volatile doctor in Gotham City, saves Batman and Robin before the heroes continue their search for Mr. Freeze. The villain has kidnapped a baseball player and later captures Robin despite Batman's orders. Using his climate-control technology, Mr. Freeze traps both captives in a deadly cold environment.

  9. 1.09Zelda the GreatFeb 9, 1966Rate

    The Dynamic Duo set a trap for a mysterious bank robber who strikes once a year, only to find that the suspect—a skilled female magician—has anticipated their move and has her own plan in motion.

  10. 1.10A Death Worse Than FateFeb 10, 1966Rate

    Zelda, having discovered that the loot is authentic money, sets a dangerous trap for Batman and Robin, using it as bait while armed assassins lie in wait to kill them if they manage to escape.

  11. 1.11A Riddle a Day Keeps the Riddler AwayFeb 16, 1966Rate

    King Boris, a European monarch visiting Gotham City, is the target of a Riddler-orchestrated disruption. Batman and Robin pursue the clues left by the Riddler, ultimately falling into a deadly trap involving rapidly spinning wheels.

  12. 1.12When the Rat's Away the Mice Will PlayFeb 17, 1966Rate

    Batman escapes from the Riddler's deadly trap and, with Robin, decides to remain in hiding to uncover the villain's next move. The Riddler, having freed King Boris, stages a scheme involving a gift to a Gotham monument, which is secretly a bomb. His plan backfires, allowing Batman and Robin to apprehend him and his gang.

  13. 1.13The Thirteenth HatFeb 23, 1966Rate

    Jervis Tetch, known as the Mad Hatter, is kidnapping jurors who sentenced him to prison and stealing their hats, with Batman as his ultimate target due to his role in the trial. In a confrontation, Batman and Robin manage to corner the Mad Hatter and his gang, but Tetch traps Batman in plaster of Paris.

  14. 1.14Batman Stands PatFeb 24, 1966Rate

    Batman uses his exceptional breath control to escape from plaster of Paris, but the Mad Hatter remains a threat. The Dynamic Duo confronts the Mad Hatter at his lair, overcoming seemingly insurmountable odds to emerge victorious.

  15. 1.15The Joker Goes to SchoolMar 2, 1966Rate

    A vending machine at Woodrow Roosevelt High School begins dispensing money, drawing the attention of Dick Grayson and Batman. Batman discovers the machines are operated by a company recently acquired by the Joker, who, along with his gang and a cheerleader named Susie, sets a dangerous trap for them. During their investigation, Batman and Robin are captured and placed in electric chairs, at the mercy of a rigged slot machine.

  16. 1.16He Meets His Match, The Grisly GhoulMar 3, 1966Rate

    A power outage saves Batman and Robin from electrocution, while a recorded message reveals cheerleader Susie as one of the Joker's allies. Robin, using his civilian identity Dick Grayson, tries to infiltrate the Joker's gang, as the Joker's main scheme is finally uncovered. The high school basketball team receives leaked exam answers from rigged vending machines, and the Joker, posing as a concerned citizen, places a large bet on their next game, planning to profit from the team's suspension.

  17. 1.17True or False-FaceMar 9, 1966Rate

    False Face captures Batman and Robin and chains them to a subway track just before a train is set to arrive.

  18. 1.18Holy Rat RaceMar 10, 1966Rate

    Alfred contacts Batman from the Batcave, helping him to disable a communications device on his wrist, allowing him to escape his restraints just in time to avoid a subway train. Batman and Robin continue their chase of False Face, leading them to an abandoned movie studio.

  19. 1.19The Purr-Fect CrimeMar 16, 1966Rate

    Catwoman launches a string of high-profile thefts that prompt Commissioner Gordon to call in Batman and Robin. As the crimes prove to be more than mere larceny, the Dynamic Duo track her to her hidden lair. During the confrontation, Robin is suddenly taken, and Batman must choose between two doors—one leading to Catwoman, the other to a deadly trap.

  20. 1.20Better Luck Next TimeMar 17, 1966Rate

    Batman uses his utility belt to escape an attacking tiger by scaling a wall and deploying a sonic device. Meanwhile, Robin is trapped in a separate perilous situation that Batman must resolve before they continue pursuing Catwoman. The villain is seeking the lost treasure of Captain Manx, located outside Gotham City.

  21. 1.21The Penguin Goes StraightMar 23, 1966Rate

    Following his release from prison, The Penguin launches a successful private security business, targeting minor criminals. Batman and Robin dispatch an undercover Alfred to investigate Penguin and his new wealthy associates, but Penguin outsmarts them, turning the heroes into fugitives.

  22. 1.22Not Yet, He Ain'tMar 24, 1966Rate

    Facing false charges of robbery, Batman and Robin, with assistance from Commissioner Gordon and Chief O'Hara, stage a double disappearance. To maintain surveillance, they leave the Batmobile—rebranded as the "Birdmobile"—with the Penguin, secretly equipped with a hidden camera.

  23. 1.23The Ring of WaxMar 30, 1966Rate

    The Riddler devises a plan to steal a wax figure for its rare and highly corrosive wax, which becomes dangerous when exposed to direct flame.

  24. 1.24Give 'em the AxeMar 31, 1966Rate

    The Dynamic Duo exploit the Riddler's belief that they were killed in his escape trap to stop him from stealing a valuable collection of Incan jewels, while also preventing the destruction of an important archaeological site.

  25. 1.25The Joker Trumps an AceApr 6, 1966Rate

    The Joker initiates a chaotic crime spree with seemingly random thefts, such as hairpins and a golf course hole, as part of a calculated plan. Batman and Robin track him to his hideout, where they are trapped in a chamber and challenged to float for an hour to be released. The situation turns dangerous when the room begins to fill with deadly gas.

  26. 1.26Batman Sets the PaceApr 7, 1966Rate

    Batman and Robin track down the Joker following his latest escape, as he plots a daring scheme intended to line his own pockets while simultaneously damaging Batman's public image.

  27. 1.27The Curse of TutApr 13, 1966Rate

    A delusional former professor, convinced he is King Tut, returns and becomes a target for Batman and Robin. However, the situation takes an unexpected turn when King Tut's group captures Bruce Wayne, transporting him in an ambulance that leads to a dangerous escape attempt.

  28. 1.28The Pharaoh's in a RutApr 14, 1966Rate

    Bruce escapes moments before a deadly fall, but as Batman, he is captured and tortured by King Tut, who slowly drops pebbles on his head. Robin works urgently to locate and rescue the hero.

  29. 1.29The Bookworm TurnsApr 20, 1966Rate

    Commissioner Gordon is critically injured during the opening of a new bridge, and a copy of Hemingway's *For Whom the Bell Tolls* nearly destroys the Batmobile, hinting at The Bookworm's new plan. Batman and Robin interrogate Miss Limpet, one of The Bookworm's henchwomen, suspecting she is setting a trap. While Batman plans to confront the threat directly, Robin ends up falling into the trap first.

  30. 1.30While Gotham City BurnsApr 21, 1966Rate

    Batman rescues Robin from the Wayne Memorial Clock Tower just in time, but while they're in the Batcave, The Bookworm steals a valuable cookbook from Wayne Manor. He then entices the Dynamic Duo into a giant cookbook in Gotham City and makes off with the Batmobile.

  31. 1.31Death in Slow MotionApr 27, 1966Rate

    Charlie Chaplin and the Keystone Kops are involved in a chaotic robbery at a new Gotham movie theater, but the real perpetrators are revealed to be The Riddler and his gang in disguise. They evade the Dynamic Duo through a series of locations including a bakery, a library, and a Temperance Party, all the while being filmed by German filmmaker Van Bloheim.

  32. 1.32The Riddler's False NotionApr 28, 1966Rate

    Robin is captured by The Riddler, prompting Batman to enlist Commissioner Gordon to observe his interrogation of Pauline, The Riddler's associate. As Batman follows the clues, they all point to the valuable silent film collection of Mr. Van Jones, which The Riddler plans to enhance with his own creation.

  33. 1.33Fine Finny FiendsMay 4, 1966Rate

    Alfred is captured by the Penguin and his associates while running an errand for the Multimillionaires Annual Award Dinner. The Penguin brainwashes Alfred to use him in a larger scheme, though Alfred is unaware of the event's secret location. Batman and Robin investigate a fishing pier owned by "Knott A. Fish," believing it to be the Penguin's hideout, but they fall into a trap.

  34. 1.34Batman Makes the ScenesMay 5, 1966Rate

    The Penguin obtains information from Alfred about Bruce Wayne's S.S. Gotham Neptune, where the Multi-millionaires Annual Award Dinner is being held. With the help of his associate Finella, who substitutes for a beauty queen at the event, he stages a surprise attack during the dinner. Finella emerges from a giant cake and releases a gas that incapacitates the multimillionaires, Bruce Wayne, and the Dynamic Duo.

Season 260 episodes · premiered Sep 7, 1966

  1. 2.01Shoot a Crooked ArrowSep 7, 1966Rate

    Archer and his crew arrive in Gotham City, gaining public support through Robin Hood-like actions of stealing from the wealthy to aid the poor. Batman and Robin attempt to uncover their hideout and put an end to their activities, but they fall into a trap set by Archer and his gang.

  2. 2.02Walk the Straight and NarrowSep 8, 1966Rate

    Batman and Robin pursue the Archer and his gang after the criminals complete a counterfeiting operation and attempt to flee by sea. The heroes intercept the villains in the Batboat, aiming to prevent them from smuggling their stolen goods to Switzerland.

  3. 2.03Hot Off the GriddleSep 14, 1966Rate

    Catwoman returns with a series of high-profile thefts, prompting Batman to set a trap using a fake news report about a rare canary. Anticipating the ploy, Catwoman arrives armed and ready. Batman and Robin track her to her lair, the Pink Sandbox, where they find she has been expecting them.

  4. 2.04The Cat and the FiddleSep 15, 1966Rate

    Catwoman poses as the reclusive millionaire Minerva Matthews to trade a large sum of money for two valuable Stradivarius violins. After obtaining the instruments, she reveals her identity and tries to reclaim the cash, only to discover that her associate, Zubin Zucchini, is also hiding a secret.

  5. 2.05The Minstrel's ShakedownSep 21, 1966Rate

    A villain known as the Minstrel, who combines musical skill with technical expertise, disrupts the Gotham City Exchange as part of a blackmail scheme. Recognizing Batman and Robin as formidable opponents due to their own electronic abilities, he devises a deadly trap to eliminate them.

  6. 2.06Barbecued Batman?Sep 22, 1966Rate

    The Minstrel, after failing to defeat Batman and Robin, initiates "Plan High C" by shaking the Gotham City Exchange building and threatening to collapse it if his demands aren't met within an hour. Batman attempts to stop the threat by cutting the building's power, but when that fails, the Dynamic Duo must locate and stop the Minstrel before time runs out.

  7. 2.07The Spell of TutSep 28, 1966Rate

    King Tut returns to his royal behavior, becoming fascinated with scarab beetles and alchemical concoctions. Robin sneaks into the hideout to uncover their plans and reports back to Batman, but the mission is compromised when Robin is discovered.

  8. 2.08Tut's Case is ShutSep 29, 1966Rate

    King Tut uses resurrected scarab beetles to create an ancient mind control potion, which he uses to manipulate Chief O'Hara and Commissioner Gordon. His plan to take over Gotham by contaminating the city's water supply nearly succeeds when Batman is also affected by the drug.

  9. 2.09The Greatest Mother of Them AllOct 5, 1966Rate

    Ma Parker and her gang of delinquent children are causing chaos in Gotham City with a string of crimes. As Batman and Robin successfully capture the gang members, they begin to wonder if the ease of the arrests hides a more dangerous scheme.

  10. 2.10Ma ParkerOct 6, 1966Rate

    Ma Parker takes control of Gotham State Penitentiary, using it as a base with her criminal allies. As Batman and Robin uncover a clue that may reveal her location, they realize the prison's inmates might be behind new crimes in the city.

  11. 2.11The Clock King's Crazy CrimesOct 12, 1966Rate

    Batman and Robin investigate a robbery involving a modified timepiece, leading them to suspect the Clock King's return to Gotham. Disguised as an art expert, the villain delivers a suspicious sculpture to a gallery, which later reveals itself to be a device used to steal a significant time-themed painting. Pursuing a clue to the Clock King's lair, the Dynamic Duo encounter an unexpected trap.

  12. 2.12The Clock King Gets CrownedOct 13, 1966Rate

    Aunt Harriet gives Bruce Wayne a clock for his birthday, not knowing it was left by the Clock King. When the villain discovers a control switch for his next heist was mistakenly placed on the gift, he invades Wayne Manor to reclaim it, stealing other timepieces along the way. Batman and Robin soon uncover his scheme and work to stop him.

  13. 2.13An Egg Grows in GothamOct 19, 1966Rate

    Egghead exploits a legal loophole in Gotham City's charter, which could allow him to seize control if the descendants of the city's founding families fail to deliver nine raccoon pelts to Chief Screaming Chicken by the deadline. He aims to prevent the payment from being made and also thinks he may have uncovered a clue to Batman's true identity.

  14. 2.14The Yegg Foes in GothamOct 20, 1966Rate

    Gotham City faces turmoil when its lease payment is delayed, allowing Egghead to take control. The villain ousts Commissioner Gordon and expels Batman and Robin, leaving the city vulnerable to criminal activity. The Dynamic Duo comb through the city charter in search of a legal way to reclaim Gotham.

  15. 2.15The Devil's FingersOct 26, 1966Rate

    Chandell, a renowned pianist, arrives in Gotham City for a concert, unaware that his twin brother Harry is coercing him into a criminal career. Chandell plans to steal from the Wayne family to pay Harry off, believing the heist will go unnoticed with Batman and Robin away. However, Batman, having detected an unusual musical clue during the performance, calls Robin back to investigate the situation.

  16. 2.16The Dead RingersOct 27, 1966Rate

    Batman and Robin evade a trap set by Chandell and, in the Batcave, uncover his plot to claim the Wayne fortune by killing Bruce Wayne and Dick Grayson and marrying the family's heir, Aunt Harriet. To catch Chandell, Bruce and Dick stage their own deaths, but Chandell's twin brother Harry, also seeking the fortune, devises a plan to impersonate his sibling.

  17. 2.17Hizzonner the PenguinNov 2, 1966Rate

    Penguin, appearing to have turned his life around, becomes a prominent candidate for Gotham City mayor, taking advantage of a city charter provision that allows felons to run for office. Current Mayor Linseed, fearing defeat, persuades Batman to enter the race, which leads to tension and conflict. Penguin, determined to eliminate any uncertainty, sets a trap for Batman and Robin, putting the Dynamic Duo in a difficult position by the end of the episode.

  18. 2.18Dizzoner the PenguinNov 3, 1966Rate

    Batman struggles to overcome the Penguin's underhanded campaign tactics as the race for Gotham's mayor heats up. The Penguin employs devious strategies to damage Batman's public image, only to find that the polls may not be as reliable as he thought. Before the Penguin can finalize his scheme, Batman and Robin must stop him.

  19. 2.19Green IceNov 9, 1966Rate

    Mr. Freeze returns to Gotham, launching a campaign to ruin Batman's reputation by framing him for corruption and sending imposters disguised as Batman and Robin. Amid the growing public backlash, he moves forward with his scheme to freeze the Dynamic Duo.

  20. 2.20Deep FreezeNov 10, 1966Rate

    Facing increasing public criticism fueled by Mr. Freeze's deceptions, Batman and Robin consider retiring from their crime-fighting roles. However, when Mr. Freeze threatens to freeze Gotham City unless he is paid one billion dollars, the Dynamic Duo are forced to return to action to stop his deadly scheme.

  21. 2.21The Impractical JokerNov 16, 1966Rate

    The Joker stages a series of key-themed pranks across Gotham City and uses a magical box to steal a valuable jeweled key from Batman and Robin. The heroes eventually outsmart him, but the Joker reveals he has more dangerous plans to eliminate them before executing his ultimate scheme.

  22. 2.22The Joker's ProvokersNov 17, 1966Rate

    The Joker modifies his magic box to manipulate time, planning to contaminate Gotham's water supply. Batman and Robin enlist Alfred to pose as a security guard at the water works, where he captures the box and traps the Joker and his gang in time. However, Alfred makes a critical mistake by removing the box's key, potentially unleashing unforeseen consequences.

  23. 2.23Marsha, Queen of DiamondsNov 23, 1966Rate

    Marsha, the Queen of Diamonds, seeks to steal a powerful diamond that fuels the Batcomputer. Using love-inducing darts, she captures Commissioner Gordon and Chief O'Hara, and later affects Batman and Robin, forcing Batman into a marriage agreement to save his allies.

  24. 2.24Marsha's Scheme of DiamondsNov 24, 1966Rate

    Marsha seeks a potion to defeat Batman and Robin in order to steal the Batcave's bat-diamond. The Dynamic Duo track her to her hideout, but after being affected by her concoction, they find themselves in an unexpected negotiation involving two small, caped toads and Commissioner Gordon.

  25. 2.25Come Back, ShameNov 30, 1966Rate

    Shame returns, using stolen auto parts to build an ultra-fast truck that outpaces the Batmobile. Bruce Wayne, posing as himself rather than Batman, lures Shame into stealing his limo, allowing Batman and Robin to track him to his hideout. During the confrontation, Shame turns the tables on the heroes, leaving them tied and vulnerable in the path of an oncoming cattle stampede.

  26. 2.26It's How You Play the GameDec 1, 1966Rate

    Shame completes his custom truck and prepares for his final heist—the theft of four valuable prize cattle worth over a million dollars. Batman and Robin uncover his plan but admit they are too late to prevent the crime and too slow to apprehend him. Using their "bat-logic," the Dynamic Duo attempt to anticipate his next move.

  27. 2.27The Penguin's NestDec 7, 1966Rate

    Penguin opens an upscale restaurant called The Penguin's Nest, where customers write their orders by hand, which he intends to pass to a prison forger named Ballpoint Baxter. When Batman suspects a criminal plot, he tries to prevent Penguin's arrest. When Penguin and his allies escape custody with Chief O'Hara as a hostage, they attempt to deliver the orders to Baxter.

  28. 2.28The Bird's Last JestDec 8, 1966Rate

    Batman and Robin attempt to rescue Chief O'Hara, who is trapped in a metal trunk, but they are ambushed by Penguin's henchmen. Batman sends Alfred to impersonate a notorious forger, but the Penguin quickly identifies him as the Wayne family's butler. The Penguin and his gang later confront the Waynes at their manor, bringing a large Butler-pie as a threat.

  29. 2.29The Cat's MeowDec 14, 1966Rate

    Catwoman impersonates a television talk-show host during an interview with Bruce Wayne and leaves misleading clues pointing to the Joker, Riddler, or Penguin. While evading Batman and Robin, she attempts to convince Commissioner Gordon she has reformed, but an allergic reaction to dogwood at Wayne Manor exposes her disguise. She later targets British singers Chad and Jeremy, leading to a confrontation at a dance studio where she temporarily defeats Batman and Robin by drugging them and trapping them in a sound-amplifying chamber.

  30. 2.30The Bat's Kow TowDec 15, 1966Rate

    Batman and Robin escape from a glass chamber by breaking it with a precise musical note and pursue Catwoman, who is stealing the voices of several public figures. She uses the stolen voices to blackmail the British government over lost tax revenue from Chad and Jeremy's performances. After a confrontation, Batman and Robin capture Catwoman and her gang, though Batman's evident attraction to her adds tension to the episode.

  31. 2.31The Puzzles Are ComingDec 21, 1966Rate

    A villain with a love for Shakespeare and aviation, known as the Puzzler, targets the wealth of billionaire Artemus Knab by pitching him a puzzle-themed balloon business. The Dynamic Duo initially suspect a scam but become intrigued when Knab appears too shrewd to be a victim, leading them to uncover a larger plot involving Knab's airplane empire. Unbeknownst to the Duo, the Puzzler is preparing to stop their investigation—by any means necessary.

  32. 2.32The Duo Is SlummingDec 22, 1966Rate

    The Puzzler attempts to steal Artemus Knab's advanced airplane, the Retsoor, using it as part of a scheme to sell it to a foreign power, while leaving behind cryptic puzzles for Batman and Robin. However, the heroes solve the clues more quickly than anticipated, leading to a final showdown at an airplane hangar.

  33. 2.33The Sandman ComethDec 28, 1966Rate

    Catwoman and the Sandman conspire to steal from J. Pauline Spaghetti, a wealthy insomniac, by using a ruse to gain access to her penthouse and financial records. Batman and Robin attempt to stop them but are captured by the thieves.

  34. 2.34The Catwoman GoethDec 29, 1966Rate

    Batman escapes a trap set by the Sandman but leaves Robin stranded in a dangerous maze. A clue leads Batman to Catwoman, who becomes an unlikely ally when she learns of the Sandman's plan to abduct J. Pauline Spaghetti. Together, Batman, Robin, and Catwoman pursue the Sandman to a deserted pasta factory.

  35. 2.35The Contaminated CowlJan 4, 1967Rate

    The Mad Hatter, having escaped from prison, seeks to add Batman's cowl to his collection of hats. Disguised as the Three-tailed Pasha Of Panchagorum at Gotham City's headdress ball, he steals a ruby from columnist Hattie Hatfield and sprays Batman's cowl pink with radioactive paint. He later follows Batman to the Atomic Energy Laboratory, anticipating an opportunity to claim the cowl during decontamination.

  36. 2.36The Mad Hatter Runs AfoulJan 5, 1967Rate

    Skeletons believed to be those of Batman and Robin are discovered in an irradiated state at Gotham's Atomic Energy Laboratory, left there by the Mad Hatter. As the city mourns, the villain seizes a valuable ruby from the Golden Buddha of Bergama. But when rumors surface that the heroes may still be alive, the Mad Hatter's plans begin to unravel.

  37. 2.37The Zodiac CrimesJan 11, 1967Rate

    The Joker and Penguin launch a series of crimes inspired by the zodiac, with the help of an ally named Venus, forcing Batman and Robin into a relentless chase. Although the Dynamic Duo manage to capture Penguin, Joker escapes and plans a heist at a museum. Batman and Robin set a trap but are captured themselves and nearly crushed under a giant asteroid display.

  38. 2.38The Joker's Hard TimesJan 12, 1967Rate

    Batman and Robin evade a deadly trap set by the Joker and pursue him as he commits a series of zodiac-themed crimes that overwhelm Gotham City's police force. As Venus, the Joker's accomplice, begins to develop feelings for Batman, the Dynamic Duo manage to corner the Joker, only to be captured and locked in a dangerous situation involving a giant clam. Robin and Batman are swallowed by the creature, leaving Venus in imminent danger.

  39. 2.39The Penguin DeclinesJan 18, 1967Rate

    Batman breaks free of his restraints and rescues Robin from a giant clam. The Joker releases the Penguin from prison to continue their criminal activities, while also manipulating Venus into leading Batman to the Batcave. Though the villains ambush the Dynamic Duo in the Batmobile, Batman's foresight prevents them from discovering the location of the Batcave, allowing the heroes to stop the zodiac crimes.

  40. 2.40That Darn CatwomanJan 19, 1967Rate

    Catwoman drugs Robin, turning him into her obedient pawn. Batman pursues her, but is hindered by his inability to attack his compromised partner. As Batman is trapped in a massive contraption, Robin prepares to trigger a deadly trap, with Catwoman offering Batman a grim choice to save himself.

  41. 2.41Scat! Darn CatwomanJan 25, 1967Rate

    Batman allows Catwoman to drug him, but he secretly uses his antidote instead, allowing him to infiltrate her criminal operation. As Catwoman's gang is arrested due to anonymous police tips, Batman thwarts attempts to trace the calls to the Batcave. In the end, he confronts Catwoman, who escapes into the Gotham River, leaving her fate uncertain.

  42. 2.42Penguin Is a Girl's Best FriendJan 26, 1967Rate

    Penguin launches a movie production company as a cover for criminal activities, enlisting Batman and Robin to star in his film. With the help of Marsha, the Queen of Diamonds, he attempts to use a love scene to drug Batman, while using the museum location to steal ancient armor. A planned fight scene escalates into a real confrontation, resulting in the Dynamic Duo being captured and prepared for a dangerous catapult launch.

  43. 2.43Penguin Sets a TrendFeb 1, 1967Rate

    Batman and Robin infiltrate Oswald Cobblepot's movie production to monitor his activities and recover stolen chain mail armor. As the film's medieval-themed sequence unfolds, Penguin tricks the heroes into wearing armor that allows him to capture them using a giant magnet, stealing sensitive documents in the process. After a failed attempt to stop him, Batman and Robin are captured and taken to be crushed as scrap metal.

  44. 2.44Penguin's Disastrous EndFeb 2, 1967Rate

    Batman and Robin track the Penguin and Marsha, Queen of Diamonds, after discovering stolen chain mail suits at their hideout, following clues left by escaped lizards. They intercept the villains at a federal subtreasury where a vault containing ten million dollars in gold bullion has been broken into. Despite the heroes' efforts to secure the vault, the Penguin executes an unexpected and clever escape plan.

  45. 2.45Batman's AnniversaryFeb 8, 1967Rate

    At a celebration marking Batman's crime-fighting achievements, the Riddler stages a robbery by stealing a golden calf containing charitable funds. He then targets Gotham City Bank with an elaborate underwater heist, escaping before Batman and Robin can intervene. Later, the duo faces another challenge when they realize his next scheme involves a deadly trap disguised as a festive cake.

  46. 2.46A Riddling ControversyFeb 9, 1967Rate

    Following two more crimes, the Riddler acquires Professor Charm's Demolecularizer and threatens to destroy Gotham unless criminal laws are abolished. He sets a two-hour deadline and activates the device to target police headquarters if his demands are ignored. Batman devises a strategy to stop the weapon and save the city.

  47. 2.47The Joker's Last LaughFeb 15, 1967Rate

    Counterfeit money is circulating in Gotham City, and Batman and Robin discover a lifelike robot, one of the Joker's creations, acting as a bank teller. Convinced the Joker is behind the scheme, Batman attempts to infiltrate the operation by posing as Bruce Wayne to gather evidence. However, his plan goes awry, leading to an unexpected offer to appoint the Joker as Vice Chairman of the Gotham National Bank.

  48. 2.48The Joker's EpitaphFeb 16, 1967Rate

    The Joker seizes control of Gotham National Bank after a failed Batman strategy, operating it efficiently with robotic tellers. Batman and Robin attempt to outwit him by taking control of the robots, but their plan is complicated when Bruce Wayne's identity is mistakenly declared mentally unstable, leading to his unexpected arrest.

  49. 2.49Catwoman Goes to CollegeFeb 22, 1967Rate

    Catwoman is released from prison and enrolls at Gotham City University, claiming she wants to further her education. She frames one of her henchmen as the Caped Crusader to incite chaos, allowing her to carry out a sit-in at Chimes Square while Batman is imprisoned. Her plan nearly succeeds until Batman unexpectedly appears, but he is unable to stop her as she prepares to eliminate him and Robin in front of a large audience.

  50. 2.50Batman Displays His KnowledgeFeb 23, 1967Rate

    Catwoman proceeds with a plan to steal valuable Batagonian Cat's Eye opals but struggles to find a buyer due to their rarity and traceability. She decides to sell them to Freddy the Fence, believing he will help her collect the reward, but he discovers the gems are counterfeit. Concluding she has been deceived by Batman, Catwoman becomes determined to exact revenge on him.

  51. 2.51A Piece of the ActionMar 1, 1967Rate

    The Green Hornet and Kato arrive in Gotham City to dismantle a counterfeit stamp operation, drawing suspicion from Batman and Robin, who assume they're after a valuable rare stamp called the Gotham Gothic. Their investigation leads them to Colonel Gumm's Pink Chip Stamps Factory, where the criminals use a dangerous device to turn intruders into giant stamps, putting the Dynamic Duo in peril.

  52. 2.52Batman's SatisfactionMar 2, 1967Rate

    Colonel Gumm abducts Pinky Pinkston, owner of the Pink Chip Stamps Factory, and relocates to an undisclosed location. A clue hidden in alphabet soup leads Batman and Robin to the International Stamp Exhibition, where they encounter the Green Hornet and Kato. Believing the Green Hornet and Kato are after the stamps for personal gain, the heroes clash while Colonel Gumm prepares to steal the valuable collection.

  53. 2.53King Tut's CoupMar 8, 1967Rate

    A Yale Egyptology professor, struck on the head, once again believes he is King Tut and abducts Bruce Wayne's friend Lisa, thinking she is Queen Cleopatra. Batman and Robin track him to his hideout using a hidden device but are captured upon entering. Batman is placed in a sarcophagus filled with water.

  54. 2.54Batman's WaterlooMar 9, 1967Rate

    Batman escapes a watery trap set by King Tut, but Robin is captured. King Tut, convinced that Lisa Carson is Queen Cleopatra, contacts her father to demand an absurd ransom. Using a radio show, he negotiates with Batman, though his true intentions may involve keeping both the money and Lisa, and using his boiling oil to attack the heroes.

  55. 2.55Black Widow Strikes AgainMar 15, 1967Rate

    The Black Widow, using a device that disrupts cerebral function, stages a series of bank heists across Gotham City. Batman and Robin pursue her, overcoming her traps and decoys, until they enter her lair and find themselves ensnared in a massive web by two dangerous black widow spiders.

  56. 2.56Caught in the Spider's DenMar 16, 1967Rate

    The Black Widow uses a device to disrupt Batman's mental faculties, leaving him helpless as she captures Robin and impersonates him to commit a bank robbery with a dummy dressed as Batman. Initially suspecting a trap, Commissioner Gordon changes his stance upon learning of the successful heist and issues a warrant for Batman's arrest.

  57. 2.57Pop Goes the JokerMar 22, 1967Rate

    The Joker stages a provocative art exhibition by spray-painting gallery artworks, only to have his vandalism celebrated as innovative art. His growing influence culminates in an international art competition and the founding of his own art school, which exclusively admits wealthy students, raising Batman and Robin's suspicions about his true intentions.

  58. 2.58Flop Goes the JokerMar 23, 1967Rate

    The Joker enlists Baby Jane Towser, a wealthy heiress, to assist in his artistic heists. Together, they clear a wing of the Gotham City Museum to display what appears to be a bizarre artwork—fragments of a broken table—while secretly planning to steal the valuable paintings that once occupied the space.

  59. 2.59Ice SpyMar 29, 1967Rate

    Mr. Freeze returns with a scheme to create a powerful icy weapon, enlisting the help of ice skater Glacia Glaze to capture Professor Isaacson and steal a formula for instant ice. He sends a trained seal named Isolde to deliver a ransom note to the Gotham Police Department, but his true intentions involve eliminating Batman and Robin as well.

  60. 2.60The Duo DefyMar 30, 1967Rate

    From his iceberg lair, Mr. Freeze convinces the captured Professor Isaacson to construct a thermodynamic ice ray. After threatening to freeze the nation unless his conditions are met, Mr. Freeze demonstrates the weapon's power. Meanwhile, Batman and Robin follow the villain's seal, Isolde, through icy Gotham Harbor in search of Freeze's hideout.

Season 326 episodes · premiered Sep 14, 1967

  1. 3.01Enter Batgirl, Exit PenguinSep 14, 1967Rate

    Enter Batgirl, Exit Penguin" is the first episode of Season 3 of the Batman television series, which premiered on ABC on September 14, 1967, as the ninety-fifth episode overall. The episode features Burgess Meredith as The Penguin and introduces Yvonne Craig as Barbara Gordon, daughter of Police Commissioner Gordon, in her first appearance as Batgirl.

  2. 3.02Ring Around the RiddlerSep 21, 1967Rate

    The Riddler seeks to dominate Gotham's prizefighting scene by kidnapping and brainwashing top fighters with the help of the Siren. Posing as a foreign boxing champion, he challenges Batman to a match, but when his unfair tactics emerge, Batgirl joins the effort to stop him.

  3. 3.03The Wail of the SirenSep 28, 1967Rate

    Lorelei Circe, known as The Siren, embarks on a two-part scheme to become Gotham's wealthiest and most powerful woman. She first hypnotizes Commissioner Gordon, compelling him to locate the Batcave and uncover Batman and Robin's identities. Simultaneously, she enchants Bruce Wayne and urges him to transfer all his assets to her.

  4. 3.04The Sport of PenguinsOct 5, 1967Rate

    The Penguin collaborates with Lola Lasagne, a woman obsessed with parasols, to cheat the Bruce Wayne Handicap by substituting Lola's prized racehorse, Parasol, with a condemned horse stolen from Glu Gluten's Glue Factory. Their plan involves betting on the real Parasol to win, but Batman, Robin, and Batgirl intercept them at the factory. During the confrontation, Penguin escapes and sabotages the Batmobile by covering it in sticky glue.

  5. 3.05A Horse of Another ColorOct 12, 1967Rate

    Penguin steals a valuable collection of parasols from the Gotham City Library and plans to use the ransom money to win a rigged horse race. With the help of Lola Lasagne, he switches the names and appearances of two horses to manipulate the bets. His scheme is disrupted when Bruce Wayne enters a last-minute competitor, Waynebow, ridden by Batgirl.

  6. 3.06The Unkindest Tut of AllOct 19, 1967Rate

    King Tut, a criminal mastermind who predicts crimes and manipulates events to gain the police's trust, sets a trap by forecasting a major jailbreak to divert attention. While the police respond to the false alarm, he steals valuable Egyptian scrolls from Gotham City Library, which are said to hold the secret to an ancient statue with the power to control the universe.

  7. 3.07Louie the LilacOct 26, 1967Rate

    Louie the Lilac seeks to dominate Gotham's flower community by kidnapping and brainwashing Princess Primrose, organizer of a major flower-in. Batman and Robin are captured and nearly devoured by the villain's giant man-eating lilacs, allowing Louie to proceed with his plans. Alfred, aware of the crisis, searches for Batgirl to help rescue the heroes.

  8. 3.08The Ogg and INov 2, 1967Rate

    Egghead and Olga, Queen of the Bessarovian Cossacks, conspire to abduct Commissioner Gordon, demanding a ten-cent tax on every egg consumed in Gotham City in exchange for his safety. Batman and Robin investigate, believing Olga may be seeking the legendary Samovar of Genghis Khan, but they discover the villains were expecting them. Olga intends to marry Batman, while her cook prepares a dish meant to trap Gordon and Robin.

  9. 3.09How to Hatch a DinosaurNov 9, 1967Rate

    Egghead and Olga, Queen of the Cossacks, steal radium from Gotham City and use it in their "Zapping Machine" to hatch an ancient Neosaurus egg, intending to use the creature to capture Batman, Robin, and Batgirl. However, their plan takes an unexpected turn when the hatched dinosaur proves to be more powerful and uncontrollable than anticipated.

  10. 3.10Surf's Up! Joker's Under!Nov 16, 1967Rate

    The Joker aims to gain influence over Gotham by becoming the city's surfing champion, using a device to steal the abilities of a top surfer. As other competitors withdraw, Batman enters the contest to stop him.

  11. 3.11The Londinium LarceniesNov 23, 1967Rate

    Commissioner Gordon journeys to Londinium at the President's request to help solve a series of perplexing burglaries. Accompanying him are Bruce Wayne, Dick Grayson, their manservant Alfred, and Gordon's daughter Barbara. Meanwhile, Batman and Robin investigate Lord Ffogg and Lady Peasoup, who operate a girl's finishing school with an unusual curriculum in shoplifting.

  12. 3.12The Foggiest NotionNov 30, 1967Rate

    Lord Ffogg and Lady Peasoup conspire to seize a cargo of modern fabric in order to dominate Londinium's fashion scene. Ffogg and his crew incapacitate Batman, while Peasoup and her accomplices capture Robin and use a paralyzing fog to subdue Batgirl.

  13. 3.13The Bloody TowerDec 7, 1967Rate

    Batman and Alfred rescue Robin from a deadly trap at the Tower of Londinium and free Batgirl from a dungeon at Ffog Place. Robin is injured by an African Death Bee just as Lord Ffogg and Lady Peasoup prepare to steal the crown jewels from the Bloody Tower.

  14. 3.14Catwoman's Dressed to KillDec 14, 1967Rate

    Catwoman disrupts the fashion world by attacking a banquet celebrating Batgirl and later a high-profile fashion show, where she captures Batgirl and holds her at a dangerous threat using a pattern cutter. She warns Batman that any attempt to rescue Batgirl could endanger Queen Bess of Bellgravia, forcing him to devise a plan to save Batgirl while protecting the visiting monarch.

  15. 3.15The Ogg CoupleDec 21, 1967Rate

    Egghead and Olga, Queen of the Cossacks, return by stealing items from the Gotham City Museum, with Egghead planning a series of heists to fund his marriage to Olga. After a successful caviar theft, Batgirl is captured by Egghead, prompting Batman and Robin to search for the villains' hideout before Olga's Cossacks intervene.

  16. 3.16The Funny Feline FeloniesDec 28, 1967Rate

    The Joker, recently released from prison, partners with Catwoman to solve an ancient riddle and uncover a valuable cache of gunpowder hidden in a nightshirt and an antique crib. Batman, Robin, and Batgirl pursue the pair, unaware they are being led into a dangerous trap.

  17. 3.17The Joke's on CatwomanJan 4, 1968Rate

    The Dynamic Trio, tipped off by Batgirl, investigate the Grimalkin Novelty Company, where they discover Joker and Catwoman plotting. They follow the criminals to a cache of gunpowder, but a mistake by the villains foils their plan, leading to their arrest. A biased jury sparks chaos in the courtroom.

  18. 3.18Louie's Lethal Lilac TimeJan 11, 1968Rate

    Louie the Lilac arrives in Gotham with a scheme to dominate the lilac perfume industry, using a formula that requires animal glands. He kidnaps Bruce Wayne and Dick Grayson to extract them, leaving Batgirl to mount a solo rescue attempt that also ends in capture. The three captives must use their intelligence and a new bat-invention to try to escape.

  19. 3.19Nora Clavicle and the Ladies' Crime ClubJan 18, 1968Rate

    Nora Clavicle, a prominent women's rights activist, leverages her political power to remove key male figures in Gotham's police force and replace them with women. After severing her connection with Batman and Robin, she initiates a scheme to destroy the city using explosive-laden mice in order to profit from insurance payouts. The Terrific Trio work urgently to find a way to stop her mechanical army before the plan reaches its devastating conclusion.

  20. 3.20Penguin's Clean SweepJan 25, 1968Rate

    The Penguin contaminates the U.S. Mint's ink with a deadly disease, causing panic in Gotham as people discard infected currency. As the money becomes worthless, Bruce Wayne exposes the scheme globally, forcing the Penguin to escalate his plans in a desperate attempt to salvage his fortune.

  21. 3.21The Great EscapeFeb 1, 1968Rate

    Shame escapes from prison and teams up with Calamity Jan to execute a new heist, leaving a riddle for Batman, Robin, and Batgirl that hints at the theft of two opera singers. The heroes solve the clue and try to intervene, but they are incapacitated when Shame releases his fear-inducing gas.

  22. 3.22The Great Train RobberyFeb 8, 1968Rate

    Shame, having captured Batgirl during his conflict with the Terrific Trio, agrees to a hostage exchange when Batman and Robin seize Frontier Fanny, Calamity Jan's mother. While in captivity, Batgirl learns of Shame's scheme for a "great train robbery" and relays the information to the Dynamic Duo. Working together to unravel his plan, the heroes race to stop him but arrive too late, prompting Batman to attempt a direct confrontation by offering a one-on-one duel.

  23. 3.23I'll Be a Mummy's UncleFeb 22, 1968Rate

    King Tut seeks Nilanium, the strongest metal in the world, to build his empire, but his tunneling operation leads him to the Batcave beneath Wayne Manor. Batman and Robin must act quickly to protect their secret identities and prevent Tut's discovery from becoming public.

  24. 3.24The Joker's Flying SaucerFeb 29, 1968Rate

    The Joker returns to Gotham City with a plan to achieve global domination by spreading fear through rumors of an alien invasion. He seeks Beryllium to construct a flying saucer, leading to a confrontation with Batman and Batgirl when Alfred is captured by mistake. A bomb detonated by the Joker's henchmen leaves Batman and Batgirl unconscious and isolates the Batcave from the outside world.

  25. 3.25The Entrancing Dr. CassandraMar 7, 1968Rate

    Dr. Cassandra and her husband Cabala use invisibility pills to commit a series of robberies, but when Batman, Robin, and Batgirl confront them, the villains use a ray gun to reduce the heroes to two-dimensional figures. Dr. Cassandra then moves forward with a plan to release all imprisoned supercriminals and add them to her invisible army.

  26. 3.26Minerva, Mayhem and MillionairesMar 14, 1968Rate

    Minerva operates a high-end mineral spa where she secretly uses a device called the "Deepest Secret Extractor" to uncover her wealthy clients' hidden valuables, which she then steals. After Batman and Robin are interrupted in their investigation, Alfred takes on a covert role to assist in dismantling her criminal activities.

Sign in to rate, log, or skip individual seasons & episodes.